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Veilro

14
Posts
A member registered Jun 11, 2020 · View creator page →

Creator of

Recent community posts

Haha that was something we grappled with for a bit - that's the post-nerf version lol it was even worse before

Haha understandable I get it from the artsy perspective - great stuff

Pretty fun game, time switching themes seemed to be popular this game jam but still fun - my only real gripe was that the moving platforms were a pain to get onto cause of how the jumping works.

Pretty fun game, time switching themes seemed to be popular this game jam but still fun - my only real gripe was that the moving platforms were a pain to get onto cause of how the jumping works.

The camera turning right was a nightmare, but managed to play through that. Pretty cool little idea, though you can softlock yourself if you do the orb that requires the communicator before having the communicator.

Really cool concept and well executed - though like others have said it would be nice to be able to move backwards, and also would be cool if the projections stayed in place after their time runs out rather than disappearing to prevent you having to just sit there for a few seconds each button press.

Really liked the concept of the game and the presentation with the graphics and music, but it was a bit hampered by some gameplay issues - it would struggle to recognise which nodes are hovered and removing them just didn't work

Really liked the concept of the game and the presentation with the graphics and music, but it was a bit hampered by some gameplay issues - it would struggle to recognise which nodes are hovered and removing them just didn't work

Game unfortunately doesn't start

Pretty fun concept, trying to outsmart the alien was fun - it was just held back a little by quite a lot of glitches, the second civilian can't actually move to the exit and sometimes the alien will move out of turn and you can sometimes move the civilians during the alien's turn.

Pretty fun concept, trying to outsmart the alien was fun - it was just held back a little by quite a lot of glitches, the second civilian can't actually move to the exit and sometimes the alien will move out of turn and you can sometimes move the civilians during the alien's turn.

Very fun submission, very satisfying building up the train - really great sound design and I love the parallax backgrounds, great work.

Yeah we were trying to figure out how hard to make it, glad to hear you like the artwork

Great concept and great style. Had a little bit of glitchiness with interaction but worked perfectly other than that - especially a big fan of the music and the way it switches between them when going between the time, great submission.