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Varzival

13
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7
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A member registered Jun 11, 2023 · View creator page →

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Not quite sure how this Myth would work in play. It depends on the players encountering the same location over and over again. If they roam around it wouldn't make sense for them to encounter these omens. But this could be rewritten as a great hazard / obstacle along the knight's way

Love the mythology surrounding this Realm!

Cool, my knight rides the beetle steed. They should form a company! 

Insane amount of work went into this. It really leans into the Elden Ring feel of the game, which I like.

Maybe you could check out how to optimize the PDF through, it is 4 times as large as the whole rulebook so something can't be right here :D

Nice collection of ideas, I especially like the sites and ruins - will put some of them in my own campaign ;-)

You've really managed to capture the essence of Alec Sorensen's artwork and Chris McDowell's writing, amazing! 

Haha how awesome is that! Thank you for the quick delivery ;-)

Great idea that you've proposed in your article. By default, the omens lack a little bit of player agency, it could be fun if the players  had to chase them down rather than just randomly stumble upon them

Amazing tool. Love that you've added additional tables besides the ones given in the rulebook for fleshing out the realm

Awesome. I'm definitely going to use the rule that calculates how many warbands you can muster based on the territory you rule. "2 warbands per holding" as in the base rules is a little too vague for me

Love the concise rules summary at the bottom!

Love the concise rules summary at the bottom

Looking forward to some Mythic Bastionland content in your great blog! :D

Great artwork, love the choice of colors!