Haha your comment is a puzzle itself :D
So the implicit rule - and I might have not made that clear enough in the tutorial & rules section - is that pieces will murder the king if they are alone with him in one room. So since, as you've indicated, the king must have been alone with a piece in one room at time x, he couldn't have been murdered at a later time y.
You're not the only one that got confused by this, so I'll update the tutorial and rules section to make that more clear. Thanks for checking very closely!
Varzival
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Love the creative concept! Artstyle is very evocative. I was really shocked by the brutal murder in the intro :D
I think the difficulty curve needs some work. In the middle section the enemies were hardly any challenge but the boss still beat my ass. And also I assume it gets way easier if you happen to have the cash for the second slot upgrade.
Anyway - promising concept. Curious what you'll make out of it.
Thank you, glad to hear that you like the idea :D
As a matter of fact, I just released a new puzzle concept that should make the puzzles significantly harder, check it out! https://varzival.itch.io/chessboard/devlog/1506360/new-poison-puzzles
So you see, it's worth it to follow me and the project updates, lots of good stuff coming in the future!
Thank you so much for playing my litte prototype <3
Yes, higher difficulty puzzles are definitely on my list, some ideas:
- you also need to give alibis for the other pieces
- you don't know the last position and have to track from the front without knowing the king's final spot
- King is poisoned instead of knifed and moves after the murderer has struck
Stay tuned for more :D



