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Varun R.

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A member registered May 26, 2014 · View creator page →

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Please delete your re-upload. It serves no purpose that this page does not already serve.

Unfortunately, I haven't seen this issue before. What browser are you on?

There's only one ending.

I'm not sure then as I haven't seen this issue before. You can try restarting your computer, using a different browser, or if all else fails using a different device.

I recommend you try restarting your browser. If your device has very low RAM, you can try closing other tabs / applications to free memory.

The game has checkpoints so it will resume on the last puzzle where you left off.

No, this game isn't suitable for players under the age of 13.

If you can see the main menu, just press enter/return to start the game. If you can't see the menu the game might be broken (Right now it's known to have problems running in incognito mode as well as old iPads).

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You have to look at the drawing at least once. When you return to the locker, you will have four hints, the last of which contains the locker code.

Here's the solution if you're still having trouble: https://pastebin.com/4JVcA7YY

The solutions for all puzzles are provided in-game under the hints menu.

It was created using TypeScript, Three.js (for 3D graphics), and React (for the UI).

Unfortunately, I never added touchscreen controls to this game. It can probably still be played in an iPhone / iPad web browser using a Bluetooth keyboard (I agree it's not ideal).

You can check out some of my newer games like FeedVid, Marble Mouse, and Thermomorph - these should work reasonably well in the iPhone / iPad browser.

Scroll using your mouse wheel or trackpad (the same way you would scroll on a webpage).

"Pumpkin Demon" by WinnieTheMoog

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The solutions to puzzles are revealed in the hints menu.

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Try using a phrase or a sentence.

Solution (Spoilers): https://pastebin.com/hyp2n9iV

The stars are hidden collectibles in the levels. They're invisible when the camera rotates around the level, but become visible once you start playing.

I use Electron.

It's actually made entirely using ReactJS and TypeScript.

I've moved the answer key to a dropdown menu so you don't need to click an external link.

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I've deleted some comments that revealed puzzle solutions so that people won't be accidentally spoiled.

Instead, I added an answer key in the description. You can use it if the in-game hints don't help.

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You can click the arrow to the right of your in-game username to view hints.

Nice - it took me a while to find one of the hidden numbers.

There are a couple moments that are supposed to startle the player. There is also a "puzzle mode" which disables these elements.

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Thanks for playing - it's fun to hear people's interpretations! Only a couple people have figured out everything... 😉

There's an in-game hint system that you can access by clicking the arrow next to your in-game username.

A lot of macOS games have this problem. I recommend downloading / launching through the Itch.io desktop app as it seems to take care of many of these issues.

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Are you able to use the mouse wheel to scroll? Which browser are you using?

Should be working now on macOS.

Thanks for playing! I do support AR (Android Chrome) and VR (Oculus Browser), but support is definitely WIP and missing features like menus, so you have to navigate to a level first. 

Thanks for playing - feel free to upload a video!

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Sorry about that, I really should have added a hint system to the game. I've updated the description on this page with hints, so you can select hints based off of how many videos you currently have unlocked.

Are you on Windows, macOS, or Linux? Also, it would help to know if your computer is 32-bit or 64-bit.

What operating system are you on?

Thanks for playing! Maybe I should add a hard mode?

Sure!

Thanks for playing! It's a false positive - the rising tone just sounds too similar to some random techno music.

;)

Thanks for playing! There seems to be some sort of unintentional echo in the game audio.

Having fun isn't hard, when you've got a library card.

Thanks for playing! I made all of the models in Blender. When the spikes / red lights show up, the family starts moving faster.