Thanks for playing! It's a false positive - the rising tone just sounds too similar to some random techno music.
Recent community posts
You are right. It is still possible to flamethrower both sides if you are attacked simultaneously, but the buffer is too small so it's harder than I intended the final level being. I've updated with v1.1.0 which should prevent the monsters from attacking on opposite sides at the same time.
Just like in FNaF, you have to stay in one location. From a narrative perspective, the AI tells the player to stay near the heating system in the vents to hide from the heat-sensing creatures. From a technical perspective, the game uses pre-rendered videos and images!
Thanks for playing! You can flip the pages on your neighbor's tests to see more of their questions! Also, the blank page bug should be fixed in 0.3.0 if you want to give the game another go.
Thanks for playing! The proctor's movements are mostly randomized, though if you spend too much time cheating, he will be "alerted" and run towards you. Thus, you have to listen closely, which enhances the jumpscares!