I had zero business dying so many times to motionless bombs. Congratulations lol. Also, that's a cute little beat playing. Really brings out the cutesy side of the robots <|^-^|>
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This sure was an experience. I loved the serious tone with the beginning that drops off with the crab reveal. All the mech stuff and moving bits were great too. Fun little piece about sad snail (?) soldiers.
I've been playing through the old bitsy jams and I really have to say that this one is a clear standout. Truly amazing pixelwork. The writing is also nice and has a strong sense of style. A lovely experience <3
This was cute and adorably slightly silly. The pixelart was great and I love your color scheme. The mixture of libraries and mechs is weird and I appreciate it. I especially love that the mech likes Pooh <3
Only seeing this now, but this is really amazing for your first game! I appreciate the audio, it just makes the whole thing feel more whole. HUGE congrats for putting together this whole thing. Love your writing and pixelart btw, cute and funny and overall very entertaining.
Very nicely made! Your writing is always so good and everything really comes together super solidly. Love how it's all reflected in the audio-old, malfunctioning electronics that are more ambiance than background music.
Really liked the general mood this evokes. The map also reads as quite expansive! I dunno how big it actually is, but I have to say congrats on fitting all these rooms together with aaaallll those doors ^^
Ooooooh myyyy, this was so lovely! Beautiful writing, I really am impressed! The art and colors were also so nicely done and truly compliment the writing. I also hadn't heard of the poem and appreciate being shown it. Serious congratulations! Please have a great day
Checked this out before playing the sequel, and I gotta say that this pretty awesome. Great writing, aesthetic, and interesting choice in the addition of the mini-game sections. This was well done!
This came out great! I love all the different changes to the rooms in the different routes. Especially love those first rooms and the different sprites you used for each of the characters. You really put a lot of work into this and it really shows.!
Digging through old jam pieces, and this one stands out. Really like it! Confusing navigation that worked thematically, curious beings to talk to, and multiple endings. This really is a nice little game. Lovely work!
Is there an exit? I couldn't find one, but it's possible I messed something up or missed it. I liked it anyway! Too relatable. "Can't you just pick it out?" "I get sad too. Have you tried being happy?" The color palettes reminded me of Yume Nikki, but I don't remember if they actually use similar ones. Nice job~