Thank you so much for the feedback! The team really worked hard to make the best game we could within the 72 hours.
Beckett Van Stralen
Creator of
Recent community posts
Wow. I am sort of at a loss for words. What a beautiful and moving tribute. This got me to feel all the feels. Thank you for sharing your memories together through this game, and I am sorry for your loss. It sounds like your life with Travis was one of a kind, and you held each other up through tough times.
Amazing writing and amazing work. Thank you again for sharing this.
This was very very cool. Loved the personality of the robot and the conversations it had between the different objects on the sea floor. The use of the CSS editor, the music, and the art were fantastic. This was really fun to play!
On my first playthrough I eventually got to a point where it appeared I couldn't proceed without decontaminating my friends on the ocean floor (when I intended to not do so). Not sure if that is a bug or not but just thought I'd mention it.
Really great work team! Awesome stuff.
This game has an interesting premise! I enjoyed reading about Maze and the other characters in this world. Maze is well-written. I felt like the ending was a bit abrupt (unless there's a dead end glitch or something), so I wasn't sure if the game was actually finished. I played the game through twice to see the different dialogue options as well. Good work, throwing something together like this over 72 hours is an accomplishment!

