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ivani!

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A member registered Sep 16, 2025 · View creator page →

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love what you guys did with the overall aesthetic i adore games that have this sort of look! my camera would go a bit crazy at times and i was really trying to work with mr. snail in terms of movement but unfortunately it was a bit frustrating! all the level designs were interesting and i thought the powerups were a nice touch! was definitely missing some music or sound though. nice work!

quite spooky travelling from room to room, i jumped almost every time i was under pursuit! the sandwich pic was funny but overall the art style was very cool, reminds me of minecraft a bit! could definitely use some audio support i think that would've really made things more unnerving! players might benefit a little more if they could move a little faster and also see the enemies' health status somehow! good job on this!

i like the overall aesthetic and feel you gave to this game, for some reason i was quite nervous playing despite it not really being a horror game! i thought the magic dynamic was really interesting and the sound effects  for everything fit nicely! however i did not get to any ending as i couldn't figure out the lock picks for the life of me, a lot of that was just me i think LOL but a little guide on how to do them might have helped a bit! all in all nice work!

i thought the enemy designs were cool - i'm assuming some of the other design assets didn't make it in on time but hey that happens! this is probably just a me problem but i could not kill the skeletons for a good couple of minutes i thought the attack mechanic was broken, though eventually i figured it out. i enjoyed the variety of levels and the music for them, my favorite was the parkour one! overall nice game, with more time i would be interested to see what everything looks like!

this game was so cute!! i will say i think there may be an issue with the projectiles not always counting as hits even though it would visually connect with enemies, unless some of them took more than one hit. it was a little embarrassing because i kept saying "hey hold this for me" thinking they would die and then they didn't LOL so as someone else mentioned i think a health status bar for the enemies would be useful! the art design was very cool, a bit barren but nothing about that took me away from the experience! cool sound effects, especially for the sniper weapon! i haven't won yet but i'm going to try all 3 weapons until i at least win once! great job on this! (also hugeeeee fan of the wobbly cat)