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Van_Drac

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A member registered Mar 03, 2025

Recent community posts

Eu testei ele e não funciou, apareceu a mensagem: "Cannot read property 'list' of undefined". Além disso, aparece isso no gerenciador de plugins:

 

Você teria alguma versão para MZ desse sistema. Já procurei bastante sistemas de detecção por eventos, porém o unico que ativa a switch no raio de visão e desativa quando o personagem está fora dele é o seu, o que torna ele muito valioso.

Essa versão parece ser compatível com o MV, embora no título fale que é para o MZ. Existe uma versão desse script para MZ?

I’ve been looking for a plugin like this for a long time, and out of all the ones I’ve found, yours seems to be the best. However, before purchasing it, I need to clear up a doubt: I use other plugins for diagonal movement and sprites in that direction. Do you know if there is compatibility?

I use a Pixel Perfect plugin and a Pixel Perfect camera. I previously tried a plugin similar to yours, and it didn’t work because of that. However, your plugin’s implementation might be different. Do you think there could be any incompatibility?

The problem is not your plugin — on its own, it works perfectly, very much so. The issue is caused by two other plugins I use: one for Perfect Pixel and another for Perfect Camera. They modify the RPG Maker’s default rendering and camera behavior, which ends up causing this problem. Since the entire concept of the game is based on pixel art, unfortunately I won’t be able to use it, because when I saw your system, I truly fell in love with it.

I noticed a very big difference between the video and the plugin. While in your demo video the movement is smooth, like a pendulum, when I use it in my project, the movement is only lateral and not smooth at all. The difference is huge; it doesn't even look like the same plugin.