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ValiantAMM

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A member registered Jul 03, 2017 · View creator page →

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Finally got into the top 10 on 100%. I think I am done for a while. Great version of Dragonsweeper; amazing work.

Sweet! Happy to help.

This is so interesting! 


Noticed a slight bug -- line 125 of story_right is a "GOTO" instead of a "BOTH", so as far as I can tell it's impossible to get Ending 13. Otherwise everything seems to run perfectly!

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The initial tutorial felt a little intrusive; I was kind of flooded by text. It auto-fired text whether or not it was helpful -- for example, in the Ancient Oak Grove I decided to examine the trunk before talking to Arturo and the hints still acted as if I had talked to him.

The changing parser prompt also initially distracted me more than it engaged me. I kept expecting it to prompt me to respond to something specific because of its wording (e.g; "What do you seek in the hidden light?" or "The seeker must choose... what is your choice?").

Really appreciated the flavor text for the examines; basically every noun that came up worked when I asked for it. The way the environments were described were pretty evocative and I enjoyed finding information by examining specific things in the environment.

I ultimately had to give up with only 70 points as I was utterly confused about where to go next. I found 2 of the final items but couldn't work out how to use the rest. Maybe I'll come back to it and figure it out when I'm feeling more patient.

Are there any specific monsters that are giving you trouble?

Easily the best game I've played so far in the jam. Amazing work!

Thank you so much for playing, and especially for the feedback! I'm glad you enjoyed it (and yes, that was the end. Unfortunate that we didn't get that fixed before we submitted 😅). 

In retrospect we really should have done more to explain the mechanics to the player. Definitely something I want to fix if we return to this once the jam is over.

Anyway, thank you again for playing! Have a wonderful day :)

Interesting concept! Seems like a lot of it is going on behind the scenes and there are some errors, but it's a cool idea. Nice work!

Really fun concept! Found the final level almost impossible to recover from with happy bouncing everywhere and me not being able to delete, though. Even so, nice work!

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I found one of my thrusters consistently did not work no matter how much battery power I put in (unless I'm just dumb) so I wasn't able to get very far in the game. That being said, the art and the concept are amazing. You all did a great job!

Edit: I think it was a problem with an empty battery not rendering! (Also got rid of the backup folder, don't know if that helped or not.) I'm still not good enough to beat this, haha, but it's a lot of fun!