I read it and am glad about his stance but that doesn't mean I can't still criticize the game itself.
val14
Recent community posts
It's a shame you're using AI art, as the story and design seem very promising. I get that you had to put this game together quickly for some project, but it really dragged the overall game down to the point I had to quit. Especially with the AI art being a focal point of the storyline, it was very hard to ignore. It just takes away from the soul and mystery of art done by humans, which is usually the most attractive feature in horror art and games.
That's glad to hear, I'm very happy about your game coming to full fruition. I'd actually be glad to beta-test it if that is what you're looking for! Having played your game when it was in its very early stages I remember having to quit the game due to bugs until further development ensued, so I'd really be excited to see how much it has improved and give you feedback to help with your commercial release! Until then I wish you good luck with your project :))
Hello! I commented almost a year ago about some bugs in a very old version and I'm so glad to know this game of yours is still being cared for till this day by you! I wanted to ask if your current update features the full game and how it differs from the commercial release you are planning to release? I'm asking because I'm not sure whether to wait for it or jump straight into what you have developed so far ~
Hii, very gorgeous design and nice atmosphere, keep it up. Only criticism would be the overuse of darkness inside the house, making it hard to navigate and also hard to appreciate the beauty of the scenery. I get some game devs tend to rely on black shadows to create uncertainty in the player, but it can be just as effective if we can still see what's around us.
Hii I'm happy to see you here ever since rpg maker.net shut down. I played your game a few months ago and unfortunately had to quit due to important assets not being included in the file I downloaded. I had to download your game from some very old rpg site in order to play it, and noticed it didn't include the item box for things like storing guns etc that the newer files seemed to include. So that's why I had to quit the game since it was too hard without it, I'm happy I can play it decently now!
Hi, how many endings are there? I reached two of them and I was thoroughly impressed. I'm usually more iffy and judgemental about yume nikki inspired fangames (since some rely too much on copying stuff instead of letting their own creativity flow) but I was blown away by the originality of this. It is very, very gorgeous. The eye meat work room and its soundtrack were exceptionally terrifying, I don't get this uncomfortable usually with horror games. Style, soundtrack choice, narrative wise it's top notch. Couldn't find anything that would not make me wanna put this into "sublime" folder of games I love, keep the work up please and thank you for this piece you decided to share with us.
Oh my god. Oh sweet lord. I don't even know where to begin with praising this game. 5 stars and straight to my "sublime" folder. This is an extremely intriguing and underrated game, I can see it blowing up even more when you release the full version someday. The art, the hidden story that I'm sure will be expanded on in just the same perfect way it was already hinted at in the demo, the battle mechanics etc. ... I'm just really in awe and treasure this game as one of my favorite pieces of RPG in this age. May I ask around when do you estimate to publish the full release? I'm incredibly excited judging from the sneak peeks from your twitter. I hope you never stop working on your projects and giving us such wonderful forms of art, thank you.