Figured it out, thanks! I guess the last time I tried to click on it, it didn't do anything because I hadn't unlocked that feature yet :)
VagabondRaccoonHands
Recent community posts
I made some basic worksheets in Google Sheets. Links will open in this tab/window:
- Iron Valley Calendar [updated link]
- Iron Valley Player Character Truths [updated link]
- Iron Valley Promise Tracker [updated link]
- Iron Valley Townie Tracker
- Iron Valley World Truths [updated link]
[Edit: Some of the files were broken. New URLs should work.]
I've been thinking about this economy thing for several days and I don't think it's necessary. Of course, go ahead and create one for use by those who want it, but here's what I plan to try:
Fundamentally, this game's mechanic is about trying to tick the Promise boxes faster than you tick the days. Money, when you have enough, simply helps solve a problem faster than creating what you need from scratch.
In a cozy story, you have enough money, but using it involves a skill. Shop/Barter Wisely, a skill that can be upgraded like any other. On a weak hit, you buy an incorrectly-sized doohickey and must return to the hardware store (time passes). On a fail, you get distracted and don't buy the intended item at all.