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VagabondRaccoonHands

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A member registered Jan 10, 2021 · View creator page →

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Figured it out, thanks! I guess the last time I tried to click on it, it didn't do anything because I hadn't unlocked that feature yet :)

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I went a little overboard and planted too many trees. Is there a way to delete some or all of them?

P.S. This is one of my all-time favorites.

Hi, I'm commenting with the hope of helping you sell more copies of this game -- there's an extra P in Pied Piper.

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I made some basic worksheets in Google Sheets. Links will open in this tab/window:

[Edit: Some of the files were broken. New URLs should work.]

I've been thinking about this economy thing for several days and I don't think it's necessary. Of course, go ahead and create one for use by those who want it, but here's what I plan to try:

Fundamentally, this game's mechanic is about trying to tick the Promise boxes faster than you tick the days. Money, when you have enough, simply helps solve a problem faster than creating what you need from scratch.

In a cozy story, you have enough money, but using it involves a skill. Shop/Barter Wisely, a skill that can be upgraded like any other. On a weak hit, you buy an incorrectly-sized doohickey and must return to the hardware store (time passes). On a fail, you get distracted and don't buy the intended item at all.

That worked, thanks!

Hi, Annilite! When I follow the link, it says I don't have access to your Notion and must contact you. If you mean to share the template, could you check the settings? Thank you!