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v0idheim

2
Posts
A member registered Aug 11, 2017

Recent community posts

Is there anyway to set the speech sprites to a volume rather than a vocal noise? My model is very simple, and I'd prefer to have a 3 level mouth that just opens wider and wider depending on the volume, rather than trying to match mouth shapes with vowels and such.

Also can't wait for the addition of animation implementation. Either GIF or APNG is fine. I think APNG is less resource intensive on a system, but I could be wrong. High Quality GIFs can be done, but usually are rather large in size, which could pose a performance issue.