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Uzercut

33
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A member registered Feb 12, 2024 · View creator page →

Creator of

Recent community posts

Thanks for the explanation :) 

Thanks for the reply!

I may have maxed out all of the upgrades. Great game!

Love the leader board! How did you implement it/how does it work with itch?

How did you get your sprites to look so good when rotating? Cute game :)

This is how I was doing it in my test playthroughs. Sometimes you can jump through the brown door before it closes and go straight up through the open pink one at the top but the timing on that is pretty tight, so instead you can just spam the 'R' key to jump back to your ghost before it moves :)

(Sorry about the dark last screenshot I couldn't get the timing of finishing the level and taking the screencap right :D)

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I thought it was really fun, though I only had to use the rewind feature on the very last level, I really liked the multi-tasking aspect of moving the blocks whilst platforming.

Cute and well executed concept :)

I really enjoyed this one! I liked that you had to have a combination of the different towers to deal with all of the enemy types.

Really interesting concept, I like the idea that the game gets easier the more you fail  :)

Really like the enemy variety! Good job :)

Really creative concept! I'm sad there wasn't more cos I just managed to get the hang of it haha :)

Cool concept - though after grabbing the seed the screen went blank and the game restarted, not sure if that was intended.

Creative idea!

I really liked the particle effects, they helped a lot with visual feedback. Creative interpretation of the theme too :)

I love Gingus! The second level didn't load for me - I beat the first and then was sent to a flat plane with no objects. Worked the second time around so idk what happened.

I like the boost of speed you get after combining the balls, it was a really smart design decision! I think the game could have really benefited from diagonal movement, especially since two of the boss enemies are diagonally away from you at the start.

Really creative concept!

Made it to level 12! I like how responsive the game is. Props to anyone who makes it all the way to the end, the puzzles are very challenging!

I like the way the hit sound blended in with the music! I feel like the timer could have been a bit shorter to add in some more difficulty, but I thought it was a really neat system instead of having health :)

I love how polished this game is! Great job!

This was super creative! Trying to platform whilst fending off the enemies was challenging but rewarding :)

This was super creative! Trying to platform whilst fending off the enemies was challenging but rewarding :)

The different reflections changing your character was a really cool concept! Would have loved to see more levels with them in

This was super polished, would love to see more!

This was super polished, would love to see more!

The reflection mechanic is really cool! I like the reaction based combat :)

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Really interesting concept! I think the camera controls could use some improvement

A fun theme! I think adding audio would make it even more satisfying

Cool first project! I feel like sound effects would really elevate the cork popping theme

The art and atmosphere of this game is incredible! I really enjoyed the more difficult levels.

This was a really unique and creative idea! Awesome work :)
P.S. Love the win screen at the end