I am really sorry. My left speaker is dead recently so maybe that's the main issue. Thanks for reviewing.
UtaSzane
Creator of
Recent community posts
The gameplay loop gets boring really fast (what I means is as long as you focus you don't lose), so I suggest make the gameplay more interesting, maybe by introducing small chances the particle go unstable again (I assume going white is stable) and making other unstablize itself faster. Love the idea though <3 could be a great game is done right.
I know that the code of the game needs to be specifically made during the game jam, but can I make the frame for boss fight basic mechanics (like the dialogue system, stage system, health and damage system, etc.) and then adjust them for each boss later on in the jam, or do I have to make each boss from scratch? I know this isn't fair for most people, but I just ask because making each boss from scratch will be a pain.


