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UtaSzane

41
Posts
A member registered Oct 28, 2024 · View creator page →

Creator of

Recent community posts

I am really sorry. My left speaker is dead recently so maybe that's the main issue. Thanks for reviewing.

This game remind me of someone else's... The game is really fun :D Gg <3

Glad you like my idea! Read others too, and keep going :D

5 star for helping me dominate the world with my frend mice Rats :D Great game

Oops, looks like I understand it wrong lol. Good game anyways :D

I got too addicted too fast while playing this game LOL. Great game! 

It's nice to see a puzzle game where the theme kind of discourage puzzle games. The execution is top notch! Love <3 (also i think you kind of underestimate of the ability to just force door stay open by objects, I can solve some of these room with items to spare :P)

UI is extremely clean! Love the game (although the Hard mode almost made me rage quit XD)

Very interesting game, the theme is implemented perfectly. Great game :D

Absolutely good game :D Everything about this game is beatiful <3

The game is very interesting. Great work <3

Great game <3 Love the aesthetic :D

The gameplay is super fun and suprisingly responsive when u get used to it :D Great game <3

Already did! Your game is very good <3 Thanks for reviewing :)

Maybe making the game on the larger scale will make the gameplay better (it just has nothing else to do). Stunning graphics, great ideas, great game <3

The gameplay loop gets boring really fast (what I means is as long as you focus you don't lose), so I suggest make the gameplay more interesting, maybe by introducing small chances the particle go unstable again (I assume going white is stable) and making other unstablize itself faster. Love the idea though <3 could be a great game is done right.

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I have never been disappointed with your work. Good game <3 (also I died 2 times at the beginning because I was going too fast so just wanna throw this here lol)

Love the game <3 The effect of the blocks is not clear enough though, so if I can I suggest making the effect more clear :D (and also the game just randomly freeze mid play so... :( )

The control is kind of rough, so if I can I suggest refine your control a bit more :D Great game though <3

Love the graphics. The gameplay is extremely addictive (which is good) <3 Great game!

The gameplay loop is extremely fun and addictive! Love it <3

The only problem I have is the game needs more fair unstability (like winds to push the player outside the exact middle of the platform) instead of the platform getting way faster way too fast. Love the idea though <3 Really cool! 

This game is good, it just... the game basically becomes free when u managed to stay in the exact middle (I did it first try), so its not that unstable (lol). Love the idea though <3

Love the game. Also found the hidden toilet :D Thanks for this much of a masterpiece <3

Extremely well made! Can't think that this piece can be made in just 9 days. Love to see the full stories, it has some great potential :D

Love this submission. It sucks that the rotation becomes way too hard (for me), but it just fits the theme so well :D Great game <3

Way too chaotic lol. Would love for the rotation is more reactive when there are more objects attached to. Absolutely love the idea :)

Really fun. The gameplay is simple but chaotic after a while. Love to see more of this :)

Press "Space" to Die, huh?
Wonder if this can actually work in real life.

Joking aside, nice game! Keep up the work!

where is coyote time, lol?

this will be absolutely better with cotoye time.

gg anyways.

smol spikes everywhere.

but addictive.

5 stars.

5 stars for difficulty (lol).

duck

You sacrifice your time to make this game.

I sacrifice my 5-star chances to give it to you.

(sorry for being cringe, lol)

this game reminds me of graph theories for some reason.

5 stars.

peak. really peak.
i want more of what is in your storage right now.

simple but effective. love it

bro made an entire engine during this jam and featured creepers in it.
deserve 5 stars for sure

Thanks for your info! Glad to hear it.

I know that the code of the game needs to be specifically made during the game jam, but can I make the frame for boss fight basic mechanics (like the dialogue system, stage system, health and damage system, etc.) and then adjust them for each boss later on in the jam, or do I have to make each boss from scratch? I know this isn't fair for most people, but I just ask because making each boss from scratch will be a pain.