Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

USERNAME421

5
Posts
3
Topics
A member registered May 17, 2021

Creator of

Recent community posts

(1 edit)

doesn't godot automatically use FBX2glTF in the latest stable versions? while i don't doubt it's some config error on my part, i still don't understand what could've caused this.

hi, I'm trying to import the animated characters bundle into godot, can some please explain to me what I'm doing wrong?

are the animations in the animated characters pack just for the large models or am i just improperly importing this stuff in godot?

the models are available in a variety of formats to ensure compatibility, so it's more a matter of your preference of format and program. don't be afraid to try.

i went to check out the early access packs and noticed the textures folder for the racing kit pack is empty, is this normal for the early access packs or was this an oversight?