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Urumi

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A member registered Sep 19, 2025

Recent community posts

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Hii, yess! I don’t think I’ll have any problems with low-poly models, since I often make low poly models and then use modifiers to give them a high-poly appearance. The only thing that might be "hard" for me is texturing if there aren’t exact references for some parts but I can work around that. I’ll try to make a model in that style today or tomorrow so I have an example, if you’re interested ^^

Hiiii!!! I'm a 3D artist who uses Blender. I have images of my work that I can share if you'd like to see examples of my modeling skills. I usually create more models than I actually render, so while I may not have a large number of final renders to show, I do have  models that demonstrate what I can do.

I mainly focus on human characters, especially inspired by the Splatoon style, but I'm also open to creating other types of characters as well.
I tend to focus more on character modeling rather than 3D environments, but I'm definitely open to giving environments a try—especially if there's a clear idea and some references to work from.
That's all for now—hopefully, I can find a team for the Game Jam! ^^