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Urud

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A member registered Jun 30, 2024 · View creator page →

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I like the game, but there are a couple of things that make it a bit frustrating for me: the most important being the fact that I don't know how to choose/look at my skillbar.

I saw that I can rearrange the skills by just dragging them, and this is neat. the problem is that I can't pause the game (or at least i don't know how) to read the descriptions better and move the skills from my second skillbar to the main one. is it possible to do it out of combat, before starting a run?

I also don't like that I don't have the time to read the descriptions of the loot, before choosing if it's worth the space in the inventory, but looting fast while my team mates already started to attack another boss is quite relatable and reminds me of my runs with pugs, so i can't really complain.

overall, I like it, good job. I would just change something with the menu/ui.

Very nice minigame!

The ability to select the target by just hovering the mouse over an ally makes it very fluid and responsive.

It's problably too easy right now, to be replayable, but I enjoyed it :)

Nice challenging game!

I have 2 problems though:

1. I can't see exactly what's the damage of the DoT, to do some math and decide when it's not worth to dispel it anymore

2. The keybind is particularly bad for me; I often use S when it's not needed, wasting mana. If it's not possible to rebind the keys, it might be better to put them all on the same row of the keyboard

But well done, overall. Not sure you still read this comment, after 6 years :)

It made me smile (the models are very cute) and it was relaxing to watch and to listen to (very fitting music), so if the purpose of a videogame is still to entertain, I would call it a success. But I want to see also the grass! (if it doesn't work only in WebGL, you could also put a zip file)

I know that is way more complex than what it seems, so congratulations for making it in just 10 days. I would definitely like to see a full version, at some point.

It was also a good way to end the night, before going to sleep :)

Thank you <3

The game is very appealing, both graphically and in terms of soundtrack. The tutorial is also well done.

The gameplay is super hard on the default settings, but it can be cheseed by changing the hotkeys, as you noticed. Maybe increasing the reload time of the cannons when pressing a key on cooldown could solve the problem without removing the customization of the keys.

But in just 10 days you did a great job! Seeing old CRT TVs is always fascinating :)