The plot of the remake diverges in several ways that contradicts events in the original two games.
uprc
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There are no plans to do a remake of the second game due to how the plot of the remake diverges from the original. The remake is its own separate story that will I consider the “canon” timeline going forward.
I don’t really have any plans to do anything else Blackmoon Prophecy related after this is finished. I’m brainstorming my next game (not a fan game), but will be taking a break for a little bit from game dev after this is finished.
As for a release date, June is still possible, but it’ll be tight. Recently had a month long slump where I didn’t get much work done on the game. Late June or early July is what I’m currently expecting.
Figured out what caused that, it was the newer version of RPG Maker 2003 on Steam conflicting with a file that had been unofficially patched in an old version years ago that SHOULD be the one that is used. This is the RPG_RT.exe file in the game’s directory. I uploaded it to Itch, all you have to do is download RPG_RT.exe and replace the one the game’s folder with the newly downloaded version.
It was actually being remade as an original game at one point, Penumbra Crystallis, but it just wasn’t working out the way I wanted it to. This remake of the original Blackmoon Prophecy uses assets (many sprites and tiles) from Penumbra Crystallis that I didn’t want to put to waste.
With that said, I also have no intention of this not being a fan game. Fan games are lovely and should be encouraged just as much as fan covers, fan art, cosplay, etc. They are all different methods people use to pay homage to the things they love.








