The ghost replay to show the basics would be a cool way of getting the player to learn the basics. That would defo be helpful especially for new players who haven't played this type of game
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The speed of which you got past the bit I was stuck on haha.
It is interesting to think about the momentum in a different way that I initially thought about. I think not fighting the momentum and using it along with the dashing is definitely a better strategy.
After watching your video I can also see why having a run probably doesn't make sense. Ultimately I think the demo was good :)
Played the demo for about 20 mins but I was unable to get to the part where it says "Free bird seed" (I know I need to git gud :p). Here is my feedback:
- I like the atmosphere and sound effects. Especially when you fall and crash from a tall height (gave me a giggle)
- I liked the idle animations
- Initially the momentum from flying and moving I found was a bit too much but I slowly got used to it
- Normally walking without the dash is quite slow (Is there a run button apart from the dash button that I just wasn't able to find?)
I can see this game being a total time sink. I know a lot of updates are coming i.e. menu screens etc but thought to add my initial feedback incase I never get past the bit I was stuck on lol
