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A member registered Aug 01, 2019 · View creator page →

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Thanks for the positive words Graygzou. Really appreciate you playing the game. None of us had ever made a game before and we had a great time. Part of that enjoyment was hand coding the sprites, collision detection, level "editor" (pixel map parser), etc. Probably not as efficient as using Unity but we are geeks and have never used that either. The member who did the math for the arrow had a hell of a time and it came out pretty nice. We've talked about it and next year we plan to hand code it again, but we'll be ditching p5 completely and working on our own engine prior to that time. We learned a lot and would like to continue doing so. We can definitely up our game and look forward it. We also plan to properly post it as a web game instead of a crude go based webserver as a "windows" game which is likely limiting the amount of views. (And nice find on the v1, left it on purpose as a bit of an easter egg, haha). Anyone who hasn't tried it can access the game at http://lastarrowgame.com . Have a great day!