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UnknownOne7

37
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3
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A member registered Mar 21, 2020

Creator of

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I enjoyed the concept, I was pleasantly surprised by how fun it was. I really enjoyed level 5 & 7. I also appreciated the hints for whether you were in the right direction with the overlapping. My only two nits is that it would be nice if there was more feedback upon submitting a level successfully, and I was a bit confused with level 6 (felt like the 11'oClock should have been first, maybe I was misreading the clock). Great job!

Ooo, glad you had fun playing with a friend! I was competing with some family members to see who could last the longest (my brother beat me by over 1000 points lol). Thanks for playing!

Cute game! The UX was nice and clean and I was impressed by how elegantly it told us how to progress. I love how crisp the art is, and the people jumping with joy at the end was a nice touch. Great job!

I love how the concept plays into the theme, it's such an elegant design and it really makes you super mindful of how much ammo you have. And wow the juice you have with all the art just oozes style. I had a ton of fun playing such a well executed game. Great job!

880 is great, nice job! I'm glad you liked the feedback for running out of time on tasks, I tried to keep it hectic but manageable. Thanks for playing!

The puzzles were amazing, and I really enjoyed the cute art. The meta puzzle definitely got to me when I realized what was going on, and I really liked that "woah" moment. Great job!

Such an awesome concept. Super slick, and I love the idea behind it

Fun game, I liked the concept. I was impressed by how far you managed to take a relatively simple concept and made quite some challenging levels. I appreciate the coyote time and the great sound design to make it pretty clear, and the tutorial was extremely concise. Well done!

The art and UI is outstanding, great job! I enjoyed the gameplay, especially the later levels where you are only able to detect lizards during foresight. The superhero theme was strong, and it was fun getting a feel for when to press Q vs E. This was super fun, amazing job!

Woah, 1060 is pretty good, nice job! Thanks for playing!

Fun game! Took me a couple tries before understanding how to improve your odds. Took me a while but eventually won in 107 spins. I enjoyed figuring out how the cards worked. The art is fantastic (great job with the Hot Devilish Croupier and the awesome camera for spinning the roullette), and I enjoyed the silly opening cutscene. Two small nits: I think the card cost increases but the text describing how expensive a card is always 60s, and I would super appreciate the quality of life if you kept not only which spot you're betting on but also how much you were betting. Overall great job!

Yeah the game can be quite fast paced, haha. Nice job getting 860 points! I'm glad it reminded you a bit of "Keep talking and no one explodes", I was trying to go the hectic feeling of balancing multiple cooldowns. Thanks for playing!

This was great! I loved that there was an opening cutscene, and the art is gorgeous. The game itself was fun to see the mystery, and I managed to win on my 2nd full run (first run I lost after my first rewind I lost track of my time lol). My only nitpick is that the hitbox for the computer is a finicky and I totally missed that on my first run. Although I love that you could push the chair around, that was a neat touch (was wondering if we had to restore the chair & lamp to the original positions before exiting). Overall great game!

I enjoyed myself with this. The mazes were fun, and I actually enjoyed the fun curveballs you threw with each level. It was fun challenging myself to take as little time as possible, and I really liked the player model, the little blue blob is cute. Only thing I wish is that dying didn't start you all the way at level 1, but I guess it lets you balance risk vs reward for how long you give yourself. Great job overall!

I'm really happy you found it fun! I tried to appeal to my own multi-tasking brain when making this and trying to apply the theme. Thanks for playing!

Glad it kept you on your toes, thanks for playing!

Pretty neat game overall! I enjoyed seeing how the puzzles change over time. I liked the art a lot, and the audio was quite punchy and fit the theme quite well with the countdown. My only nit is that it was a bit unclear what some of the tiles did (I'm unsure what the dice does still), so a small guide would help with that. Great job!

You did a great job! I hadn't realized it was a last-minute add on at all lol. Definitely added a ton to the experience as I was hyped when I tried out the game

Absolutely delightful game! Loved the voice acting and the overall concept was super cute. Now I'm super curious what type of cheese it was :P. Great job!

Ah, right?! Entering the numbers is definitely time consuming. One tip is that after every time you enter a number the cooldown gives back some time, so you can jump around as needed. Thanks for playing!

Ah yeah, the game is pretty hard (and a bit stressful). Glad you enjoyed it!

I'm glad you enjoyed it, thanks for playing!

I'm glad you enjoyed it! I appreciate the feedback, I admit the wall of text for the "How to play" was a last minute add on (couldn't easily explain the time dividend concept nor how many points you get when you're playing). Next time I'll add a blurb saying that there's an in-game tutorial so you don't have to read this wall of text. Thanks for playing!

Thanks!

Glad you enjoyed it, thanks for playing!

I'm glad you enjoyed it! When I was playtesting the wind-up clock I kept on imagining FNAF2 in my head lol

What a great boss fight! I love the name of the Count, and adored the opening cutscene. Great game!

Just beat the game and was super pleasantly surprised by the boss; it was great! Once you get good at the systems you really enter the flow state. I managed to survive with 40s left

Absolutely fascinating game, I loved how many different aspects there were (choosing between 3 offensive actions, and 2 different defensive actions). Timing's everything and I quite enjoyed it. The tutorial was greatly appreciated, and left some room for experimentation. Great game overall, thanks!

I love how elegant the idea was, and how well executed it was. Great game, thank you!

Funny concept, this was a fun game. I found it hilarious how there were just piles of gold in your home initially and getting money was a bad thing. I enjoyed the art, which was cute. Minor nit: I got soft-locked in level 2 when I opened the gate by paying the booth on the right, then went in to pay the booth on the left and got stuck inside when the gate closed behind me. Maybe add a way to restart the specific level instead of the entire game? Super fun overall!

I like the idea of changing the countdown by using your abilities, that was fun! I also really enjoyed the music. One thing I would recommend is trying to improve knowing when it's time to jump off the moving platform in level 1, I hadn't realized it was changing directions

Such a clever concept, really enjoyed it! Loved the polish and vibes

This game was a ton of fun! Loved the silly idea that you're shooting money and that's also your health  (and score). Managed to get A rank

Fun game, loved how polished it was!

For context, my high score is 1865, while my brother's is 3045

Excellent concept as a shopkeeper. I love the idea of detective work as a shopkeeper where you don't explicitly know who's on which side and you have to balance your own discovery with the risk/reward of each individual deal. My only critique is the information overload so it would be nice if there was a built in log. That said, it has amazing presentation, a fascinating concept that could definitely be fleshed out, and a delight to play!