Something i noticed on the browser version (haven't tested on the downloadable version) however you can successfully parry the red rope in continued volleys, and still end up bound as it travels past the red line, counting it as an unsuccessful parry, which makes the timings on the third fight especially absurdly precise (when you account for stuttering), this could equally be a result of said stuttering, but it does play the parry sound effect so..?
unknown3553
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Fun for the first little platforming section and phase 1, but then phase two hits and It immediately becomes far more frustrating than entertaining...
I don't normally post comments, however here i feel it necessary, because phase one is mostly fine (Bombs feel slightly unfair hitbox wise and the momentum you get from them just sends you flying away from your yarn, which doesn't matter too much, but still makes the game feel off)
Phase two feels like it has no openings for damage, launches you around like a ragdoll, has combos that are straight up undodgable, and adds the kick move which sends out a hitbox that i swear to every deity out there is larger than its sprite would suggest
The idea seems interesting, but phase two is overtuned to hell and back and could really benefit from rebalancing.
just hit the end, and as much as i love the game (great soundtrack, amazing OST, fun puzzles with multiple solutions, references, and just generally fun and well written characters and interactions), there are some issues i have with it, without spoiling too much: fast demons are a bit too fast, minigames would probably benefit from a longer telegraph, (especially 3 those last two moves are out in out unfair), and sometimes items just disappear, (specifically post fast demons) otherwise the challenge these minor issues presented was fun to overcome and really makes the name of true end 1-1 feel viable (something something 78 retries), with the aspect of multiple possible solutions I'm tempted to go back and replay to see what I missed but I'll save that for a later point where more interactions have been added and the game overs get artwork, overall definitely recommend this game but it'd probably be best to wait for either the steam release or the update that adds the removed/disabled features whichever comes first