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UnEvolvedGod

10
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A member registered Oct 12, 2023 · View creator page →

Creator of

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I’ve never seen a block breaker 1v1 before! That was new and fun! I couldn’t beat the AI though xD.

I’m looking forward to future updates, like maybe upgrades that drop from the blocks!

Thanks!

I was a little confused with the mechanics at first, but once I got the hang of it, it’s really satisfying!

As others said, a directional indicator would be good, along with some music would be great, but honestly, I was too focused on ricocheting and not dying xD.

I thought this was a really creative way of ricochet. I would never have thought of using yourself as the ricochet!

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yep xD. I think I only won once at that 25-second range. With the simplicity of this game, I had to give the players something xD.

Thanks for playing!

I never played a game like this, but it was quite fun! It’s interesting to theorize which companies will do well and which don’t, along with the timer adding pressure!

I would love to see a random order of market incidents for more replayability! Also, some music and sounds would be great. The colors would be a little rough on the eyes.

I had fun, thanks!

I love upgrades, it was very fun to get further! The simplicity of it was great.

I feel that arcade style! I like the multiple levels and class pinball feel. That red sphere in the middle was definitely tough to play around xD.

Great game! I really like the music with the fighting, and the main menu was very cool! I really like the different maps; there are endless shapes you can make! Maybe a level where the AI is on both sides of you would be cool!

For that last big map, it looks like the AI shoots a 2nd shot before their ball comes back. Is that expected? Or is that rule only for the player? That caught me off guard a couple of times.

Overall, great game, thanks!

Satisfying mechanics. The sounds were not what I expected, but it was interesting to hear with every shot bound. I really liked that if you miss a shot, it’s the end for you xD.

It could use some music, so it’s not just echoes. Also, sometimes the shot would bounce outside the wall and escape.

Other than that, I had fun, thanks! My time: 53 seconds :p.

Thanks for playing!

Yeah, the click simulator was definitely something I would change in the future.

Buildup was half survival and half a joke. When I tested it, I barely survived, so I just shipped it xD.

Thank you!!

Yeah I was messing with the zombie build up and I ended up making it so pretty much the whole map would be full near the end of the timer to make it close xD. But I think I overdid it a bit.

Thats a good idea for the dead zombie thanks!! The death animation was interesting I’ve never seen one like that.