I’ve never seen a block breaker 1v1 before! That was new and fun! I couldn’t beat the AI though xD.
I’m looking forward to future updates, like maybe upgrades that drop from the blocks!
Thanks!
I was a little confused with the mechanics at first, but once I got the hang of it, it’s really satisfying!
As others said, a directional indicator would be good, along with some music would be great, but honestly, I was too focused on ricocheting and not dying xD.
I thought this was a really creative way of ricochet. I would never have thought of using yourself as the ricochet!
I never played a game like this, but it was quite fun! It’s interesting to theorize which companies will do well and which don’t, along with the timer adding pressure!
I would love to see a random order of market incidents for more replayability! Also, some music and sounds would be great. The colors would be a little rough on the eyes.
I had fun, thanks!
Great game! I really like the music with the fighting, and the main menu was very cool! I really like the different maps; there are endless shapes you can make! Maybe a level where the AI is on both sides of you would be cool!
For that last big map, it looks like the AI shoots a 2nd shot before their ball comes back. Is that expected? Or is that rule only for the player? That caught me off guard a couple of times.
Overall, great game, thanks!
Satisfying mechanics. The sounds were not what I expected, but it was interesting to hear with every shot bound. I really liked that if you miss a shot, it’s the end for you xD.
It could use some music, so it’s not just echoes. Also, sometimes the shot would bounce outside the wall and escape.
Other than that, I had fun, thanks! My time: 53 seconds :p.
Thank you!!
Yeah I was messing with the zombie build up and I ended up making it so pretty much the whole map would be full near the end of the timer to make it close xD. But I think I overdid it a bit.
Thats a good idea for the dead zombie thanks!! The death animation was interesting I’ve never seen one like that.