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UndeadWaffle101

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A member registered Jun 16, 2022 · View creator page →

Recent community posts

How do we get DLC #1? It used to be free way back when (around v0.20~) but I can't seem to find it anywhere anymore? Loving the new release of the game, seems so much more stable in v1.01 and I like that there's dialog choices now so your knight can be more like the way you want him to be! I do wish that when dialog is happening, the art of your knight would appear on the right side like how the npcs appear on the left. It would make it feel more like a back and forth conversation and you get to see the full art of your character more as the knight designs are cool and funny depending on what you picked!

The option for voice as a rating is a bit odd, I guess you can rate how well you voice acted the characters as you read them out LOL

I am friends with some of the developers and got the honour to beta test the game, playing it again in its final version is a treat as being able to see and experience the final version is great. The story is good and interesting with so many different personalities and views to experience along with the objectives not being too difficult to tackle making it an easier game to enjoy and not worry over. The visuals are by far the best part as the character designs are superb (especially for the characters in the afterlife) along with the art style being consistent and super comic like for more intense scenes that call for it.

Amazing work for everyone on the team, it was enjoyable and I had a blast roleplaying, acting, and voicing the characters with my partner!

I'm enjoying the character development of Chiro as she seems to get more well adjusted the further you go. It's funny comparing her to the other NPCs you can talk with since they seem so much worse off than her and make her seem like someone who's just trying to get by. Low-key feel bad for her too after that phonecall she has where her parents legit don't care and seem more wild than she is. Excited for more updates and NPC dialogs! Great animations too and absolutely would.

Playing the latest version U3.0.2

Some bugs I found in the Fnaf mode:

The valve minigame can sometimes put the sweet spot in an unobtainable position where it'll be right in-between the zones the line can go making it impossible to actually fix it. (happened once throughout my playthrough)

When the Maddie turns around from your door to check on the microwave, her tails glitch out a bit at the end of the animation before she phases out. (Constant, animation/despawn bug?)

QoL for Fnaf mode:

When the light in the office is yellow, it's impossible for me to tell (I'm colourblind and it looks green to me) if it's possible to maybe make the green darker so it would be easier to tell the difference, that would be great!

I also feel like Nile always spawns in the kitchen area. It would be cool if she didn't always spawn there so you have to look for her at the start of the night to tame her for a bit

Final night is a nice twist and a good challenge but 12 levels is quite a lot I feel with nothing much different in-between? Also no final cutscene kinda sucks :( Older builds had one where it showed a camera going through the building as vegetation grew all over the place, what happen with that? Now the vegetation is just always present.

Overall game qualities:

Not sure if the freckles are new on Poppi but I like them.

Game bugs when you view the taunt or sex screen in the gallery once it finished playing. It'll hold the last frame and won't let you go back to the gallery tab. (Happened twice for me, once on Sammy's taunt and again on Poppi's sex scene)

I really like how there are different cutscenes depending on if H-Content is on or not, nice touch! (Especially for the Nighclub mode, those are some seriously funny ones, the Ari one) but what does the phone do? When using it to play a scene with a girl it just raises the heat of all the other ones making it really hard to come back especially on later levels.

Nightclub mode:

It seems the Nighclub mode is now becoming the main mode of this game which isn't a bad thing, it's more original and fleshed out but those later levels can be super hard once one girl goes in heat and you fail to contain her, causing a chain reaction. I feel like U0.2.6 was a bit more balanced with this.

Final level is very fun! Lore and another twist with an ending cutscene! Very cool!

Dating mode QoL: 

I wish there were save slots you can do for the difference answers, I know this is still early development so I'm sure this was already in the works. Also a quit to main menu button in case you accidentally re-do a date (Like I did by mistake) 

Does this mean the Honeymoon spin-off is no longer getting worked on?


Keep up the awesome work tho! Great stuff and really cool to see how much this game evolved since the beginning in 2022! Rip top down tank car game.

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The game is great but there's a few bugs that really need to get squashed! 

- Lots of desync on big lobbies with 5 people or more

- Host's fps goes down on bigger lobbies even with PCs with high specs

- Others can't see other players messages in the text box after a while

- Should be able to change maps for the guitar with the numpad

Basically just need to fix up bigger lobbies and the game will be 10/10

Inside the game's folder, there is a folder called "Patches" you download the rvdata2 file and drop it in there! Same for the free DLC in the DLC#1 folder!

I noticed in older posts it says to make sure there is only one rvdata2 file in the folder, does that still / will always apply for every patch or is it ok to have more than one patch now?

Agree with this, I wish the animaless was JUST for when they talk and the moans stayed as is. Does the fix you suggested do this or will they start to moan in the text dialog parts with this fix? XD

Loving the game so far, been playing since version 19 with quite a lot of hours in and a few playthroughs, none of which completed yet. 

I like how playing the other mini games on your page gives codes for stuff in the real game but I do wish the Bab's pin could be discarded/disabled as I didn't know what it did and it auto unlocked the scenes for me which kinda sucks as I want to unlock them myself.

Additionally the cute babble the princesses do work very well for the text parts but for the scenes I wish it was the cute moans they made in version 19. I think for that situation, those sounded better for what was happening vs. the cute babble.

Also, I can't seem to find anywhere that shows how many swirlies you need to burn for the next level up. It was in version 19 but can't seem to find it in the most recent version!

Lastly, I'd love if the different knights you pick had their own world sprite to go with the design. It would be a nice QoL improvement I think!

Keep up the great work though, amazing stuff and I'm excited to see what gets added! Thank you for this game!

I think she's perfect just the way she is! No potion needed! Gotta rock that self love and self acceptance! XD

The "jump scares" are unironically cute especially Foxy and Freddy's. Although I feel the game is a bit easier than the original fnaf (unless it's been that long since I played it?) except for Night 6, this is a serious challenge as expected! Nice parody!

Yea that's what I thought and I tried but it's so tough to do when the other girls come to the window. Feels too situational? I had mine at one bar white since keeping it at one bar red is so risky and when you run out it's just a flat game over (which again I think is kinda lame and should just lock the doors at that point since your character has no sanity and let the horny won meaning they accept their faith but could still pass the night if lucky)

I like the new update, it seems to be coming along very well so far! I did notice a few things however in this build, When Maddie is in the stage, her shirt doesn't seem to render and stays blurry which is a shame since it is the only spot you can actually read what it would say on it fully. Additionally, when she is in GooRoom, the shading causes to add a black shadow line above her breasts. 

As for Ari, I have no idea how to lose to her. It says she doesn't like people who can't keep their cool but losing sanity just leaves you with an auto game over (which kind of sucks, I liked how before it just made it so you couldn't close the doors giving the player a chance to wait it out) and failing to fix the tasks leaves you with a power outage and Sammy to finish you.

I also feel the atmosphere of the game lost the spooky vibe as everything is super well lit now with an orange hue where as the first version was darker with a blue hue to give more of a horror aspect.

I miss the old phone guy that sounded like Brody (on night 4 he tries to do the same voice kind of) along with the old voice actually gave you useful info on how to play and survive which is good for new players rather than this guy cutting off right before he's about to be helpful. The only way to learn now is to die and HOPEFULLY get the tool tip on how to combat the thing that finished you. (Which is another thing, why do I get a tip for Sammy when Poppi finishes me? It should be for what ended you rather than random so the player can learn, especially if you run out of power then it would give you the tip for Maddie as I had no clue what the microwave did the whole time but the game is easy enough where it didn't matter and I beat it on my first go through)

I also feel the girls should have more logic to where they path, it makes no sense that they can be at the Hall then go right to Goo Room instantly, it makes keeping track of them on the cameras a bit useless?

As for smaller things, sounds of Misty opening the door minigame are missing, can't click on the lightbulbs to break them anymore, no more hidden easter egg collectables in the cameras anymore, no more minigames at all from the main three girls anymore? (I thought I read something about that in a blog update but I guess next version?), and I am once again asking for the death scenes, once found, would unlock in the gallery.

All this to say, I like where the game is headed with this story of the foliage now? I thought it was a bug at first until it was mentioned on night 3 which was funny and I'm excited to see what comes next! Keep up the great work :D <3

The way I fixed it is kept giving your character the magic mirror. A dick finally appeared and gave me the options

Unlike that one I'm sure you guys will throw in some good spicy stuff along with some good comedy! Perhaps some references too! Seems like a fun idea!

Ah going with the "Hooked on You" approach? XD

A bit sad I replaced my files of 4.7 because I kind of preferred some features from that one. The overall style and improvements to the game are very nice but I do like the old versions of stuff.

Starting off, I like that the window animations are back along with the sound effects! Those are a welcome re-addition and the new face lifted menu is very nice and has way more charm and style to it, very fresh! (I will say though the DoF blur is pretty intense on it though)


As for the rest, I'm not too much of a fan of the way stuff is sorted out (for the videos for example, seems pretty unnecessarily complicated and hard to manage through currently?) 

For the "Dream phase" mini game / blocker, I preferred the old one where you can actually see it more clearly rather than this version that has a bunch of filters on it covering up the view a lot

There also seems to be a bug for Ultrawide monitors that I don't remember happening before where the game will stretch to fill the screen when in borderless mode where as before (I think) it just put black bars on the left and right.

As for gameplay parts itself, the new map showing where the girls are seems a bit too cheese like (easier) yet the shark girl RIPS that door open so fast now there's no way to keep up! (Perhaps because I'm so far in night wise?) 

I mentioned this in my last update about the tasks not needing you to zoom into them to complete them but what happens now is there's no zoom at all! I meant the opposite where the player NEEDS to zoom in to do them, not do them from a distance. 

Finally, the game over that appears when you die covers the good juicy parts! Which is of course a big sad because it blocks the horny :'( I still think these sense should be unlocked when you die to them, zoomed up and enjoyable in a closer look and higher detail.


Aside from all that, game is still good! Looking forwards to more girls and more challenges and stuff instore! :D

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Fun game! Played a free demo a while ago and saw the bundle / discount going on so thought I'd get it and give it a shot! Lots of stuff added now! Seems harder which is good! A few things I wish the game had though is the replacement of level 1 skills with the new ones since the default arrows can clutter your weapons tab once you learn one of the other two. I also wish there was a gallery section for the scenes that play or maybe even a sandbox mode where you can just build? I'd also like if there was a save mechanic so you don't have to commit to a long play session and can play a bit, quit and save and come back later and continue. "Healing" with your fellow tribe members could also work as it does with the NPCs where you need to hit 3/3 skill checks for the animation to end making it so you can't just have a 'quickie' mid battle XD

Some smaller things: Customization your starting off opposite gender partner would be nice along with being able to re-name or re-colour your tribe members? Perhaps have a pre-set section where the player can create a limited number of slots of characters and the game can randomly pick from them or you can do this while in game? Or have this as a building area you can create in game to do this? I also think all types of NPCs should be on the map at least once since I noticed some generations of them, some characters weren't there or perhaps have it so some characters come and go? Tribe members should also somewhat focus on repairing structures (especially the healing one or houses) and should not be able to destroy NPCs 'buildings' as it is annoying when they are accidentally broken. I also like but also dislike the fact you can hear combat from the other side of the map if your tribe is fighting and you're going around talking to NPCs (like having them train on the dummies while you get your freak on)

Overall though, still a fun and challenging game! Excited to see more of it and what's to come! (Hella suprised it actually read my super old demo version for my character! A very pleasant surprise! I also wish the male and female loadouts are independent though and the colours slightly adjust still when switching parts to colour)

Of course! Hope it helps! Excited to see what else comes from this! :D

Found this game through the Steam Summer Fest going on rn. I like the FnaF twist and yiff obviously but when comparing this version to that, it feels like some elements are watered down? In the Steam version, there were audio queues for when the girls slapped themselves onto the windows which seems to be gone now (might have made the game too easy) but besides that, those custom window animations are also gone! Resulting in them doing their mix of default animations now. They also seem to clip into each other now and allow for more than one girl at a window at a time. I also wish the "jump scare" animations that play when you die become unlocked in the gallery once you die by them. The steam version also seemed more dark and spooky where this one seems to have a lot more light, removing the atmosphere a bit imo. Lastly, you can complete the tasks now without zooming up on them (switches, generator and valve) where as before you had to go into them taking more time from you and having you focus more on them.

Smaller things: Date on the camera should change as you progress, You should be able to customize your desk any time once you beat a night (at the tablet screen to 'start game'), tapes should stay gone once you've collected them, radios should each play a specific song

Overall, was pretty pleasantly surprised by this game, it's actually fun and pretty well made so far, just needs a bit here and there and more scenes of course. Looking forwards to updates! Also love the Patrick Warburton impression, we need more of him XD