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Umiac

3
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A member registered May 29, 2022

Recent community posts

For anyone struggling with this game, most of the things that can be interacted with need to be spam clicked before they react. Except the ones that don't. Also the hints are more just puzzles that directly tell you what the current card is when solved. Except the ones that don't. 

That's my main gripe with this game, often you don't even know what you're looking for. The solution and hint do not follow any pattern that I can determine, they are completly unconstrained. One even uses audio, another the keyboard. The hints in the dialoge really are too vague for how many options you have.

The way the menu is designed and the fact that each level has a tutorial pop-up implies that the levels can be played in any order, but ghost is so far out of line with the other two that i'm genuinly unsure if that is intentional or not. Secondly, Ghost has 2 seemingly unrelated gimick. Assuming she is designed to be the hard, simple expanding on her deceptive throwing technique would make significantly more sense then just arbitrarily extending the boss fight length.

Finaly, I feel that the RNG of ghost's dodge needs to be normalised or eliminated. As far as I can tell, it is fairly easy for a player to beat her by getting lucky or fail to beat her by getting unlucky. As it stands now she just feels bad to fight.

Greetings. As far as I can tell, the 'WindowsExecutable.zip' does not have an executable file within. As such it does not appear that the downloadable version of the game can be played.