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ulvis

32
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7
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A member registered Oct 05, 2025 · View creator page →

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Honestly, it's really impressive how such a simple game can be so charming! The captivating music in the background really sold the feeling to me icl.. Even if the scale appears to be small, it felt very satisfying getting and keeping the max combo and even going into negative digits! :D I would be lying if I didn't say that I need more levels with different difficulties of this! Well done :)

Yesss, jackpot! A pico-8 game with 3d visuals in 2d, this is amazing. I really enjoyed it, the visuals and the "cargo"  managing is a really nice concept, and the "countdown" to your destination - yupp! Maybe the only thing I'd wish for is some background music so it's not as empty, but honestly, what can I want when I am in the middle of space? xd Well done! :)

Indeed, it wasn't the best strategy, but if you are fast enough, you can try shooting all kinds of bullets as nearly 1 shot :D No worries!

Honestly, this felt very satisfying to play. I felt like Arthur from RDR2 shooting all the coins :D Just 2 small notes - maybe a bit of a shooting and reloading cooldown, because I just started levering the gun at the coins at one point :D But honestly, this felt like a fun little arcade game I'd play to kill time,  very satisfying when you jump around the coins and hit them all with the correct bullet. W game!

Yeahh, I know what you mean! The time constraint was the kind of pressure feeling we were going for! However, you make a good point, I hear you! Appreciate the feedback :)

I see, thank you for your honest but encouraging feedback, it means a lot to us! If we had just a bit more time, we'd definitely add in more narrative aspects to the game. Thank you! :)

Thank you!! This means a lot, glad you enjoyed! :)

W, glad you enjoyed it! :)

A very impressive and solid work! Cannot believe you guys did all this in just 4 days... The game feels very immersive, nice game feel to it. Nice!!

I really enjoyed this game, a very nice and cool little roguelike! Made me kinda feel like playing Slay the Spire but with dice rolls haha. Solid groundwork! :)

I am glad you enjoyed it!! We liked the idea of energy constantly running out as well, but some sort of help in overcoming the level without punishing is indeed a great idea. Thanks a lot for your feedback!! :)

Honestly, a very nice and well-thought-out game. Character does seem very floaty, but I feel like it gives off a certain charm to the game's feel. Quite nice and enjoyable experience, I like the endless aspect! :)

Very funny and humbling game :D I didn't know that cucumbers could be so needy! Well done. :)

Very well-made game! I am really impressed by how you two have managed to do such an amazing job in such a short period of time! Truly well done. :) The narrative and creativity is really visible here.

The concept and the difficulty with all the factors are really cool. I really enjoyed how you implemented the theme into your game! Very funny, difficult, and cool experience. Well done!

I loved this game, the creativity behind how you decided to work your main mechanic around the theme amazes me! This one really made my brain tickle! Well done! :)

Very nice, clever use of the theme! I enjoyed playing it, felt like Minecraft skyblock with limited resources/time :D

Very beautiful, satisfying, and unique experience! I really like the way you have interpreted the theme! Gameplay feels like a finished game, with very smooth visuals. Well done!

A simple yet charming game! Completed it, felt very nice :) Well done!

A very, very smooth and satisfying infinite shooter bullet-hell kinda vibes game! I got to the point where my shrapnel was soo high that I just could shoot down the entire screen with 1 bullet hahaha, very satisfying! Even if the squares looked smooth with nice animations, I kinda wish there were some sick enemy textures

I like the take on the countdown theme! And the puzzles are very cleverly made! I did soft lock myself a couple of times... but honestly, that just might be a skill issue on my part :D Very nice!

This is quite a challenging but fun platformer. I see what you did there! The time rewind is a nice touch, though I wish it was holding rather than clicking. A fun little game, well done!

Well done for 4 days! I like the narrative and visuals, very pleasant. The colliders and clicking may be tricky, but that's something to get used to! Overall a fun little game, well done!

Beautiful art, a game so well done! I cannot believe you made this in just 4 days...

This is sooo surprisingly well made!!! The visuals, audio, and narrative are very enjoyable! I am very impressed.

Haha, that's a good one! Really cool to hear that you enjoyed it :))

Glad you enjoyed it! We really did our best to make a ramping challenge, but still doable! The aesthetics was just as important too :)!

Very nice take on countdown, and you just made me kinda "relive" the game jam in the best way possible! Dealing with actual bugs to fix a bug was a really clever, funny touch! 

Very clever use of "Count Down" theme! Very satisfying visuals and sound effects, very pleasant experience! Overall very satisfying and pleasant 5 minutes of gameplay!

Thank youu!! I'm glad you enjoyed it ^^

A short, smooth, and original experience! 

W Game