Facepalm. So silly, but whatever.
ultravision
Recent community posts
I love the idea, but there are so many problem with the controls I couldn't make it past the first level. Mouse sensitivity being low limits it by about 90%. The camera trying to be half-way locked and half-way third person makes it hard to know what is around you. The movement is a little slow and the jump feels short. Always add mouse sensitivity, sound levels and gamma controls in the options.
I like games in this style. Makes me thing of seed ship. I also just like to play as monsters and normally evil characters. A list of my units and description of them on one side and the enemies on the other would be a good idea. I crashed the game on day 24 when I sent 200,000 zombies to attack a raid, because I already had 1,300,000 zombies. Very funny.
Good game. All the informational stuff you wrote on this page could be added into the game as little pop ups or something. The fact that the key is in the second level of the yard could be stated at the bottom of the yard screen. Everything could be expanded upon like more items, further stat increased, larger garden with more variety and stuff found in the yard. Unused moves could cause extra healing.
Only big concern was the yard ran funny. The movement was slow, the keyboard commands only worked part of the time and if you hit the on screen buttons to quickly they would use moves but not actually move the character.