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A member registered Sep 03, 2018

Recent community posts

First and foremost, this game is super cute and music is great.  Is there a way for maybe later down the road in development to show what's going to be coming up?  It's hard to prepare when you don't know when it's going to be a two bar or a single bar repeating and then when it immediately switches to support roles.  There's also maybe a minor accessibility things with how button prompts end up meshing with the background and it's hard to see what you need to do next.  Like I just can't see the L or R prompts when they're faded out.  most rhythm games generally keep the things on screen in some way to let you know what to do and what's coming up.  When they fade out on the two bars especially is a big "i have no clue what any of this is."  Game is super cute though and I am excited to see it develop.

I have run into a bug where the boss of map 10 is invisible and was curious if there might be a way to fix it??