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Ulfsire

64
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133
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A member registered Jun 15, 2020 · View creator page →

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yeah it's been an ongoing problem. Normal enemies have a two tile minimum distance but when they have "on entrance" summons, the summons can start right next to you, which obviously show up before any of yours can activate -- especially a problem in tight terrains like forests and green stars

Niiiice, big vine -> blood damage

still haven't seen Void Mage in action and glad to see the victory

I like how this "looks" like a Kashra

very nice, love the life / death / blood flavor here

lol, always anted to play elden ring

very nice, and absolutely on that prestige class -- it's a very specific monk / jedi archetype that needs some representation

KASHRA

well done


Technique (focus) still gives the same extra attacks friend (it was always "if two-handing")

SO CLOSE...this build seems like it has some good teleport heals

nice, I also just got a win with Barbarism, combined with Dumuzi and all the armor-scaling 


armor scaling feels good -- I think there needs to be a power that causes your worn armor to scale up too --- maybe Guard can add armor = Encumbrance * Level

very very nice, I like the double snake

amazing lol

The path begins...

I think not, because it's fire-to-astral, unless I'm wrong about what you mean


for the astral-to-lightning infinite Qamar loop, Electromancy would be a stand-still way of doing it

Thank you, this is an infinite loop I hadn't caught

Yeah it might need to be reworked a little bit just so it's not producing such an overwhelmingly slow gamestate

haha nice. Let's just say it would have made you very powerful combined with Grove Cult

oh god, that is amazing. I've always been on the cusp of getting psychonaut + the astral robe but have never really seen it functioning, theoretically you get to teleport a bunch of times per turn

it is such an honor to me that you've been playing through all the changes. It really makes me happy to hear that

haven't added pure ice, psychic, blood or astral yet, on the immediate list for sure

you're the second I've seen get this far haha, will have to hastily go up to cycle 10 for your ilk, and maybe try to add some other kind of interesting challenge --- the experience gain is so intense, my idea was that veterans would enjoy a "fast mode" with randomly powerful enemies

Niiiice a Doomsayer with mass summons, was hoping to finally see someone do this, haven't seen it yet

anoint into mindsaber...very nice!

Thanks for this, I've been slowly removing the possibility of the infinite game states, I think I'll have to impose some limit on the astropedes lol

lmao

Apologies, I'm pretty sure what the issue is and will fix it

I think the issue here is that it's counting certain items in your element count display, but not in actually counting for the prestige class --- just got a similar report about death

Oh shit, I think restore defaults currently clears your cycles, will definitely fix that

14k blood? This is amazing

Hey if this happens again let me know, I'm hoping it's not a game bug --- are you playing in browser?

This is great. I'm guessing most of the points were in Pugilism / Psychokinesis (to maximize repulsion stacks)?

I've also never seen anyone use the Creepers as walls before which seems to be happening here 

This is amazing and I really appreciate the steps laid out. I like seeing WIL getting a win, that's some prime psychomorphism / power charge

god damn I'm sorry to see it. I was rooting for this blood build

definite bug, will fix

Love this. Tried to do it this morning but died way before you. I think I needed to invest in Vigor for when I teleported into the center of a bunch of Seshas

this is an awesome idea. I just saw another player doing this with the Assassin power and anoint, and was hitting for 100k damage or something

This just happened to me, albeit much earlier. I had the astral robe too and thought I was completely invincible. I even had Master Teleport for the healing. Suddenly, I was not invincible lol

Yeah being in a "higher cycle" pretty much rolls 1-cycle # on a few of the enemy's attributes when it spawns, and on the glory you gain when you kill an enemy, and multiplies the attribute / glory by that much


So in the Third Cycle, a rat-man will have x1-3 max life, and you'll gain x1-3 glory when you kill it

the taurus leggings with shamshar too, very nice

This is amazing. I love seeing strength guys go all the way. Very much admiring this run. The current version is harder to beat than previous ones, so this is extra glorious