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Uberplayer

1
Posts
A member registered Apr 04, 2020

Recent community posts

Good Evening,

Finished playing through the campaign today and would give the game a solid 6 out of 10. I know the game currently sits in Alpha right now, and there is the content we can not see or access at the moment but would like to give my opinions and see how everyone else feels. 

Pros. 

  1. I like the story of the game, the feel of the map and the controls. I love the "Would you like to know more?" gave a flashback to Starship Troopers. 
  2. Power to humanity keeps coming up when you complete a mission, and defiantly enjoy the vibe that gives to the game. 
  3. The bugs are attractive with a variety of different warriors that you have to adjust your strategy too.  
  4. Clicking on the different NPCs in the area, you can see some different info on them and efficiently helps build a rapport with each one, it sucks when one die because a bug got through your defense. 
  5. A variety of mineral spots located throughout the map gives you a chance to expand and grow your base. Like you are building an actual settlement. 
  6. The buildings do look cool, and there is a lot of movement with some of them, like the Space Port, so they don't just sit there. The NPCs move throughout the farms and mines, so it gives the game life. 

Cons. 

  1. Roads-Hate this system with a passion, kind of wish it was more like Anno, you build the road to the place you need it to, and it will take care of the rest. The game takes place when technology is at its prime and way advance this us, but still, need one-way roads and trucks? 
  2. Resources-Currently only shows minerals for defense and money for civic buildings. I would like to see Food import vs. export type of thing, so I make sure to build enough farms to maintain my current population or need to develop more to expand. 
  3. Power Line Poles- Going back to the roads, feels like this could be cleaner and more organized than what is current, I hate seeing a bunch of wires hanging around, can they go underneath? 
  4. Electricity- There are several ways to produce electricity, but some lake the finesse of an advance civilization. I think the Bio Reactor goes through too much food way to fast; and not one for magma, we have super death ray, but no Magma Reactor? 
  5. Resources Not Consistent-My cash kept jumping around, and I could not figure out why my guys were fed and had enough food but kept jumping around from 250-175-189-200, the same with the minerals. 
  6. Defense structures where cool, I wished the garrison did more, and the people in it were not just regular civilians with their little pistols. Can we recruit some security or military guys to give it a little more of a punch? 
  7. Action-Did feel like a Tower Defense game for a lot of the fighting in the game, think it would be awesome if the creatures did spawn in random different spots, it would force you to make sure your guys were properly defended or maybe actively scanning for their locations. 
  8. Replayability- I like the feel of the game, and where it is going, I love games that I can build what I want and where I want, the freedom is incredible, and the space-age theme this provides is fantastic. Currently, I don't how you could replay the game, though, or how long the current standing would stay fun. Multiplayer would be fun, some corporation vs. corporation, but would need some powerful, aggressive weaponry; maybe a sonar device to lure more creatures to a guys base or security teams to sabotage. The same for single player, building a base and waiting for the spawns of monsters is fun, for about a campaign's worth.  

Anyway, that's just my opinion, again I realize this is Alpha right now, and do like the way the game is going. I appreciate the opportunity to play it and enjoyed what I have got the experience. 

Thank you.