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u472

3
Posts
A member registered Apr 20, 2022

Recent community posts

i am just glad the bug is fixed in v46, i play on the latest itch version (v45), using a different class each time and trying to get all the achievements so it's no big deal to start over with a new character.

i played several games before, and it was the first time i ran into this bug so i thought to tell you about it.

thanks for this fun and original game, and for the reply.

no, it was from version 45

got this error on a blue screen when i tried to reload my assassin:

Error

rpgstats.lua:96: attempt to get length of upvalue 'kills' (a nil value)

Traceback

[love "callbacks.lua"]:228: in function 'handler'

rpgstats.lua:96: in function 'getKills'

rpgview.lua:509: in function 'getFixedEnemyData'

rpgview.lua:520: in function 'getNextEnemy'

rpgview.lua:1763: in function 'load'

rpg.lua:55: in function 'load'

ui/startmenu.lua:130: in function 'mousereleased'

ui/elements/button.lua:96: in function <ui/elements/button.lua:87>

utils/input.lua:323: in function 'relativeMouse'

main.lua:280: in function <main.lua:280>

[love "callbacks.lua"]:154: in function <[love "callbacks.lua"]:144>

[C]: in function 'xpcall'

i think i was in a lvl1 crypt and had only commited murder once on the woodsman.