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tzumoku

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A member registered Jul 25, 2023 · View creator page →

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Let's see... I think you may have mentioned on X that you were stuck when you get back to Robin's house? To move to the next step there's just one crate in the lower right side of his room that you need to "check" to progress. I probably need to make that a bit more obvious in the next update.

It's quite possible that you have run into a bug somewhere. Would be great if you could send me a screenshot of some of these issues and I'll patch it asap.

As for some of the other issues, overall, you play as the princess for a very brief period of time and you have a very specific task to do [don't want to spoil it in the comments here]. Re: the room on the left, that's the princess' parents room and she's very opposed to going in there uninvited! All you need to do when playing as the princess is walk upstairs and game should progress.

As for the invisible king and queen, I'm pretty sure that they've been set to "disappear" when you come back downstairs on the way to the basement.  Actually they are technically "away" for a brief period of time and should be seen again later in another scene (though you are escaping from the castle at that point and have no need to talk to them).

Hope some of that helps. Feel free to reach out. 

Not easy to find, but you need to check the flower coming over the cliff. 

I think I remember making 3 variations of a "good ending" and 2 "bad endings" for each character. (Getting game over isn't really an ending here)

Again, so glad for your continued support and patience. There are definitely more games in the works but I need to learn a bit more about efficient game-making to get through two of them. 

If you play all the way through Robin's Tale there is a hint as to one of the future games...

Thanks for noting this. Will fix in the next update. For now, enjoy the infinite tea eggs~

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Makes sense. I'm glad you found that out. You can only talk to the baker later if you don't make the baker mad. But you've given me a good idea for a later update...  

Thanks for your continued support. Just had the "big release," but it's download-only, which I guess isn't ideal for some people. Hope it works and hope you all enjoy~

Thanks for giving it a try! Really appreciate you for point out those bugs-- I'll be sure to clean them up in the full game. 

As for the difficulty difference... yes it's intentional. The poor path should be harder in the beginning, but easier after the "mid-point" of the game (don't want to spoil it in the comments), since the characters don't have good armor/weapons and a limited amount of money. On the other hand, the rich path should be the opposite: easier in the beginning and harder in the second half.  However, neither one should be impossible, so maybe I need to tone down the poor path more in the final version.

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Thanks for playing! I'll be sure to keep this in mind for the full game. 

Remember that the poor version of Robin is a thief and can steal from some shop owners. You can make some money this way after a certain point in the game. Maybe I should expand this mechanic more in the final version...