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tyzone

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A member registered Feb 09, 2021 · View creator page →

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Undeserving of the bans - I really enjoyed this (surely there’s a more fitting term than “enjoyed” but you get what I mean). Some animations in the game can be a bit janky but I see the artistic direction of the game as a whole and something tells me this contrast is at least in part intentional (obviously you’re going for dissonance when you’re doing things like the fence-jumping minigame). While I feel like it favors the game’s vibe in places and works against it in others, I think you have a super interesting approach to the visual/audio presentation overall. Wishing your studio the best.

(4 edits)

Thank you very much for your comment!

Yeah, the page’s pictures alone might not communicate the mechanics of the game very well. This wasn’t a problem originally as I planned this to be a web game, but now that it needs to be downloaded first, maybe I should make a simple video demonstrating the mechanics and the vibe of the game.

That overlapping mechanic in the last chapter is a lot of fun to design puzzles around! I hope to show even more interesting consequences of that rule in later levels :)

Tip for 3-4 (Serpentine) As with the other levels in that chapter, the solution will involve stacking crates at *some* point. However if you look at the end state, it doesn't seem like crates could be stacked at the end of the level... so you might need to find a way to make a stack, and then break it later on.

Also, 3-6 (currently Cannonball) is unsolvable in Version 0.1.3, my mistake. I’m working on a new version with reworked (and additional) levels, so stay tuned for that!