Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

TypeDM

1
Posts
1
Topics
A member registered 26 days ago · View creator page →

Creator of

Recent community posts

Hi! I'm the solo developer of Night Audit, a psychological mystery disguised as a hotel night-shift simulator, and I'm running a free playtest before release.

You're the new night auditor at an old hotel. Most of the job is ordinary front-desk work: check-ins, disputed charges, room moves, reconciling the ledger. Somewhere in that paperwork, something stops adding up. There are no quest markers: every deduction comes from records you read and compare yourself.

Playtest page: https://typedm.itch.io/night-audit-playtest
(It plays in a desktop browser, no account or download. A full run is about 2 hours and it autosaves, but even just Night 1 helps a lot.)

What I'm trying to find out:

  1. Does Night 1 make it clear what to do, without a tutorial?
  2. When (if at all) did you first think "wait, that's wrong"?
  3. Where did you get stuck, and did the hints help?
  4. Anything that broke or looked off?

Short feedback form (3 minutes), or just reply here. Please keep plot details vague or spoiler-tagged.

Thank you, every bit of feedback goes straight into the release.