Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Type-Ten

25
Posts
24
Followers
A member registered Jul 27, 2025 · View creator page →

Creator of

Recent community posts

Thank you so much for such positive feedback! It means a lot to me.

Alright you’re the third turkish player that reported this issue. I think I know what the issue is so I will try to get a fix out in the next update! Sorry about that in the meantime.

I’m sorry about that. What is your system localization (like english, french, turkish, etc)? I have received a couple reports of this issue from Turkish users so I’m curious if it’s the same for you.

Yes you’ve essentially reached the end of the current content, but more updates will be coming! :) I have fixed that bomb issue for the next update.

I fixed it so it should work now. Some people actually do have their clipboard access disabled in some browsers.

All 3 of your latest comments have been fixed in the update I pushed out last night. You have to refresh the page.

I fixed it in the latest update.

From another user: in your browser bar, go to about:config, find dom.storage.default_quota and increase size

Export will be fixed today. It is compressed for smaller storage, but you can easily decompress it with online decompression tools if you're looking to do some save editing.

I will fix it today. Sorry about that!

Thank you!

Acuity is still useful due to the chain reaction through all the layers, high acuity keeps the chain reaction high. I do want to think of ways to keep the damage multiplier relevant at  higher levels though.

There are some things planned for the drones in the next content update!

X is the hotkey for bombs

You may need to enable clipboard access in your browser settings. I will have to look into it further. 

There will be something for this in an upcoming update :)

That's coming in the next update!

Thank you for the feedback! 

The quartz layer is the final part of the game in the current first (demo) release. It's actually meant to be very difficult to work through because the first prestige layer of the game will be introduced at the Sandstone layer.

You can use the X hotkey to place bombs at your current cursor location.

Very nice! Also good for me to know how to fix it for others that have this issue.

Hello. I'm sorry to hear you're getting this issue. This is most likely due to you having played many different games on itch.io and your localStorage in your browser has filled up. There may be some data from other games filling up your localStorage. My game should only require around 3-5KB total and most browsers should allow up to 5MB in total (around x1000 what mine requires).

If you go to DevTools > Application > Local storage > https://html-clasic.itch-zone you might be able to see which items are taking up a lot of space and clear them up. For Fracture Field it's called saveData_Production so don't delete that. You can see how big one of the items is by clicking on it and then selecting the entire value to see how many characters it is.


Hey there, you can contact me on Discord: typeten

This is incredible feedback! I appreciate you taking the time to write the post and provide the feedback about the bugs! Some of these I am aware of and will patch in the next version. 

I am glad you were able to figure out that there are reasons for upgrading the earlier layers even when you get deeper into the game. The synergy of the chain reaction, pierce, hardness, and health all play a role in how far you can instakill multiple layers. I don't think many people will notice this right away.

For the issue with max rocks being 10, there will be no cap, but right now there's no way to expand the total quarry size past 10. That's a planned prestige upgrade. For now I'll leave it because it won't be an issue once I add prestige.

I will add a scrollbar to all scrollable areas.

Thank you so much for your feedback! I am glad you have enjoyed the game in its current state. A lot of players have said it is too slow and the upgrades aren't impactful enough. I have a major rebalance update in the works for upgrades, drones, and bombs.

They will be in the next update! :)

The next update will make it a lot better. I'm sorry you felt frustrated with this first version!

Thank you so much for the feedback! I am currently working on the next version which should fairly dramatically change the way the early game feels. The bomb and drone system will be heavily improved. I am going to add a bomb hotkey too, because I completely agree. 

I have a lot planned! 

I agree with you. I am going to work on the bomb system heavily for the next update!

Thank you so much!! I'm working on making it even better. Stay tuned for upcoming updates!

First thank you for the feedback! What do you mean? Do you mean that you expect each bomb charge to have its own independent cooldown?