As someone who downloaded this game but hasn’t played it yet, I’m honestly hesitant to start. The public version is at 0.19, while the latest is already 0.21 — and the game was updated just four days ago.
(To the developer) — I noticed that to access version 0.21, you need a Tier 2 Patreon subscription at $10/month. There’s also a $5 Tier 1 and a $15 Tier 3. While I understand the need to support ongoing development, I can’t help but compare this to other games where $6/month gives you the latest version or where public updates are released more regularly. That kind of model feels more accessible, and the current setup here can come across as a bit of a paywall — which is honestly why I haven’t started playing yet.
What also threw me off is the startup message that says “This version is outdated,” and then sends you straight to Patreon. It feels a little abrupt. A more transparent and user-friendly approach could be something like:
"The version you're playing is outdated. This is the free version — to get the latest, please consider supporting via a monthly Patreon subscription."
And this brings me to the bulletin system — I actually think it has a lot of potential. Right now, it feels more like a static shoutout, but if you combined it with the startup message in a cleaner way — like a small mail icon or a subtle popup overlay — it could be a great way to deliver both updates and notices without interrupting the experience. That way, the “outdated version” message could feel more like part of the bulletin system instead of a sales pitch.
Just my thoughts! I’m not saying the game is bad — I probably will still give it a shot — but I think these small changes could go a long way in improving first impressions.