Thank you so much for playing! Resident artist here and I also love Florion! We had a lot of fun with our designs!
Two-O
Creator of
Recent community posts
Holy moly! What an experience!!! This is a very thought-out, polished, immersive game with jaw-dropping visuals, music, writing and aura. I thoroughly enjoyed my playthrough of it, and I really like Hikaru; however, all the other characters are amazing and well-drawn (Yamato...Jesus...). The BGM, UI and style of the game-I can't believe this was all done in a month! Congrats to your team on this milestone of a game. It's impressive, and wow, I'm lost for words.
Yes I’m even marveling at the art(I’m the developer of the game). The artist did an amazing job, and that is even an understatement! Yes I agree, a very simple message but a very real world problem that needs attention.
I’m sure Mrs. Viperez would appreciate that! Though, I believe she might be with sssssomeone!
I really like this game! Something about the sound effects were so pleasant and pleasing to hear! I love the simplicity of the game and the creativity! There was a point where the balls could not be collected anymore, but I saw you mentioned that on your page. It would nice to see like other balls are maybe things that could shrink the loop, etc. Great game!
This game was very fun! I like the different bullet combinations and the artwork is a mix of fun and zany! The music was super catchy! I think at like round 5 or 6, the language settings had changed so I couldn't understand it but I was still able to manage. Would love to see maybe other modes like timed mode and maybe like a shop to buy weapons, etc. Great job!
Hi, thank you for playing our game! Yes in Ren’Py, which is basically a library of Python used to create Visual Novels, there is a built-in notification feature that can be used in game for like achievements, etc. Yes you’re correct, in fact the notifications in our game is the character’s (Lupen) way of remembering the events that are unfolding in the casino and the characters’ inner thoughts. We definitely wanted to expand on this feature, such as saving his memories as achievements and using them when you replay the game to remember and recall certain events, but simply put, we ran out of development time (I’m also new to Ren’Py). We hope to implement more features in the future!
Sorry that you did not have the time to finalize your game. I like the concept art and the direction it was heading in, after reviewing the code(I am new to programming). I'd suggest writing a game description in your bio and instructions on how the game would have played out, but other than that, congrats on what you did submit and I hope this empowers you to continue learning and creating games.
This game is very well designed. I love the style, sound effects, and the gameplay is great! It can get tricky to place some of the blocks, but it encourages you to think about when and where to use certain blocks. Really cool concept that is reminiscent of Tetris. Maybe some BGM or a retry option after losing would be cool, but all in all, amazing game!

