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Twerby

2
Posts
A member registered Jun 15, 2025 · View creator page →

Creator of

Recent community posts

(2 edits)

Overall feelings/bugs: I like that the movement is easy to learn and the dash buff was needed, but I feel like it was overdone. Maybe make it a lil slower, because it would be hard to prevent skips on open levels like the cool dark one or you could nerf the dash distance. Some objects have this weird layering issue where you can see Paige's face above the object (as shown on the image). Personal preferences/ideas: The pause menu looks a lil bland, you could make the background music muffled when in the menu, that way you wont have to make a new track for the pause menu and to better fit some intense moments (if there are any), you could also make the buttons a little bigger and some side stuff in the style of the dialogue boxes, make things pop a little. Another cool thing you could add is an idle animation for Paige, maybe one for being inactive for a few minutes. Some new facial expressions could be cool as well. For example, you could make something for pushing stuff or falling for a long time, those kinds of stuff. This is purely personal preference, but the ball doesn't really look like a ball, it took me second to realize I can push it, I thought it was part of the decoration, maybe make it 3D idk. A dash indicator would be nice as well, not having to spam shift.Other than that I have high hopes for this game! Keep up the good work!

sigma