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Turton

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A member registered May 04, 2019 · View creator page →

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We made similar games! Yours is a much more polished, realized version of the idea though lol. Very fun and a really cool style/vibe. I like that you describe it as Pokemon Ranger-esque (I was thinking Pokemon Ranger/LibbleRabble when making mine haha). 

Awesome - one of the best I've played so far. Super fun implementation of the theme, strong puzzle design, and a great aesthetic. Huge fan. 

Clear inspiration from Downwell (imo extremely underrated gem). Very cool, although a bit confusing and kinda easy to get stuck. Still great though.

Thanks, I didn't realize the instructions I'd left on the game page wouldn't be shown on the jam entry so I've left them in the comments.

I left information about how to play on the actual game page, didn't realize it wouldn't be reflected on the jam entry. I'll repeat it here:

In this game, you defeat enemies by drawing and enclosing a loop around them. After a certain amount of enemeis have been defeated, you may purchase upgrades from the shop to increase your character's strength. As the game continues, it gets more difficult with more enemies spawning, and different varities appearing. The player has a punch move they can use to stun enemies while moving to assist enclosing a loop around them, enemies with shields must be punched before they can be defeated.

Controls:

Movement: Arrow keys or DPAD/Stick on controller

Draw Line: Hold Z or Primary Button on Controller + Move

Punch: X or Secondary Button on Controller

I only tested controller support with a Dualsense, it works far better than playing with arrow keys - I didn't test other methods.

Very buggy, but I like the idea. 

Really cool, being able to make your own levels is great. Nice.

I think it would really benefit from a more sophisticated explanation or even a video example? I'm not really sure how to play it. I like the art and the gist seems interesting, but I couldn't really figure it out. 

Awesome trippy visuals, very fun. 

Extremely clever - when I was shot by one of my own archers it was a real "ah-hah!" moment. Super fun, great implementation of the theme. Excellent. 

Fun and creative minigame collection, but somewhat lost as to how this fits the actual jam theme.

Super fun. Really disorienting in a cool way - also a great implementation of the theme.

I really like the idea, very creative but needs more time in the oven.