This is such an awesome take on Snake! Just one little added feature completely changes the game and the consequences of player actions. Brilliant design decision to have your previous body become your new boundaries, it creates such an interesting balance of risk and reward since your tail creates all sorts of unpredictable shapes as you go after fruit. I wish the indicator for when an ouroboros is possible was a little more visually prominent, but given the time constraint of the jam this is fantastic.
turtlehat
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A member registered Oct 28, 2021 · View creator page →
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Take a road trip with an eldritch entity to see the wonders of Gordania, the 51st United State.
Puzzle
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A game about how hard it can be to put your thoughts into words.
Interactive Fiction
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You play as a witch named Mecker, who is annoyed their game didn't get finished.
Puzzle
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This is something that took me a lot of getting used to as well... I've gotten the hang of it now but I still sometimes find myself feeling not entirely in control, though maybe that's part of the fun.
Maybe you could allow the player to point Cereal directly with the arrows/joystick, but still clamp his rotation speed to its current value? That way it's more intuitive to understand how he'll rotate in response to input, but he still needs some time to fully rotate to that direction, and the player still has to think a few steps ahead. Just an idea! I could see that still taking a bit of the challenge out of it too. :)
Magica Factory : Forbidden Incantation jam comments · Posted in Magica Factory : Forbidden Incantation jam comments