So question: I started a map using an imported heightmap. I want the sea level to be 0.5 like usual, but it seems my heightmap is slightly off having sea level at 0.509 how can I just slightly adjust this either by lowering a thin layer or by normalizing with some weird settings?
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As a fellow GameMaker user, that's crazy how you were able to make a desktop interface. It's pretty hard to have objects CONTAIN other objects in GML. And custom data structures aren't really possible (yet). How did you make this GUI system, may I ask?