Haha glad you liked the game!
I agree the game could use some more (difficulty)balancing, it was by far the biggest struggle we had during the jam :D
Nice visuals.
The game however is pretty hard, especially when they start sliding. I feel like it should start of way easier and gradually get this hard and harder.
The cats also don't really seem to move super accurately with the music (as i think this is a rhytm game, correct me if I'm wrong? If it isn't a rythm game, I would or make it one or put less attention to the music by adding way more sound effects etc.)
Thank you for the feedback. I indeed agree there are a bunch of things that could use some improvement, if there would have been a little more time/if we would continue development.
I am also very glad you enjoyed the visuals lol. We really only had programmers available (apart from Anna who agreed to help us out with our icons), so I ended up sacrificing myself to do a bunch of visuals/art stuff :D
Nice and simple game.
However, a small point of feedback; Right now the tracing feels very detached from the game. To convey that it actually decides how good the spin is, I wouldve liked to see it feel more like one combined thing rather than a seperate trace game and the battle. (Maybe actually animate some beyblade while youre tracing and make it transition seemlessly into the battle?)