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tsuma534

10
Posts
15
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A member registered May 15, 2019

Recent community posts

Great to hear that!
Also, I love that you're changing card names and appearance when they're upgraded. The only problem is that if I get my card game done, everyone will think I copied this idea from you. :-P
Keep up the great work!

This has potential to be a great game. But not if I'm forced to add card to my deck after every battle. There needs to be an option to skip card reward.

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This game is a dream came true. Literally. I was designing an extremely similar game some time ago. Thank you for actually creating it! I'm, obviously, in love.

But what I had was just a barebones idea, you took it into space. You have squeezed a lot from a limited design space.

Update: So nice I bought it twice!

Yeah, I like the idea and most of the execution. This has potential.

In my opinion the coffe game has to small margin of error. The other two games are trivial and then this one eats all my time left, or nearly all if I'm lucky.

Maybe in a future ledge-pull DLC. :-)
Not a gamebreaker.

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Yeah, it gives no benefit except making the game more realistic.
Playing the game, I was under impression that realistic feel is your goal.
Most of the time the game gives me Super Metroid vibes. Grim setting, the feeling of some unknown dangers waiting around the corner. I love it!
And then... Hop! The immersion breaks. Each of those silly pull-jumps yanks me out of this grim world into the realm of cartoon.
"Not very high on the list" is a perfect position for this issue as long as it actually is on the list.

tl;dr
Mechanically there's basically no difference.
Thematically it's a difference between full immersion and occasionally breaking it.

She really needs to be able to pull up ledges instead of jumping. Other than that, I guess I need to save money for the final release.

I'm never going to make it.

Is it that short or am I missing how can I progress further?
The last(?) screen kinda looks like and ending but it came so soon that I would welcome a "The end" phrase to be sure.
Also, turning pages is technically an interaction, yet we don't call every book an "interactive fiction".
I think the story is very solid but listing it as a game feels like a bait and switch. I do read a lot but this time I wanted to play a game.