Hey man! Tested and confirmed! I looked at the code (it’s been a long time since I last opened the project), and tried to load a save file. It’s happening because the process to load the game, I actually spawn the player on a loading scene and try to give the player all the items he had at the time of the save game, but there’s a bug that, on my tests, it only “gives back” the tools the player had, and not the backpack or the items the player was carrying. I opened an issue on my source control project, but as I said previously and in my Youtube channel, right now unfotunately I don’t have the time to work on fixing this bug. Anyways, it really surprises me you opened 2 topics here. As I said, in the future I plan on releasing a new and rebranded game reusing what I’ve built on this project.
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Hello friend! It’s been a while since I last updated or even played this project, but I have every feature documented. So… The tomatoes are a Spring crop, and it takes 14 days to grow, and then 6 days to regrow after they have been harvested. If I understood you correctly, the tomatoes did not change state from seeds on the ground, since day one, is that it?
Cuz if it is, this is certainly a bug. The tomatos, as any other crop, changes it’s visuals while growing. I’ll try it out on my phone to confirm this bug. Do you remeber which tile you planted it?
Anyways, thank you very much for playing and for posting this. Hope you have lot’s of fun!

Hey Minty! Thank you for your support on my game! I’ve updated the entire page, the game is complete! All the screenshots are made on version 1.0.
It’s already available for purchase at Ko-Fi, and you can download it here since you have a key to the game! Hope you enjoy seeing your characters featuring on a game. I’ve created new materials with the textures you provided! It’s amazing. I want to grab your expressions pack in the future to work on the table-serving game mode. Cheers, from your friend and brazilian developer. Axé! :)



