Cool game. I love that you have multiple paths. The store could be a little bigger, and there is no introduction to the game, and what the objective is. But besides that, very nice game.
Tim Schaefer
Creator of
Recent community posts
The Tower Defense idea is really cool, and it's also a cool game with a lot of potential. The only downside for me is that you don't know which attack you currently have equipped, and how much HP the enemies have left. A shop after each round or at the side of the map would be nice to have. It would have a positive effect on the replayability and general feel of the game if you could upgrade and buy new spells. Adding an Inventory where you can only have a certain number of spells would also add to the feel of the game; you would need to think about spell combinations before each round.
It's a stunning game, and the gameplay is unique. The Only real negative thing that I can say is that the Speedup mechanic is not 100% reliable. I would also have a good effect on the gameplay if you added a visual blast area so that the player can see where the boost radius stops from those big pistons. :)


