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Ian Nacke

8
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A member registered May 15, 2017 · View creator page →

Creator of

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This was surprisingly fun and the art style felt simple and cohesive. The tutorial was great, and the UI was clear, so I felt like I was only really challenged by the game itself. And the gameplay was really well designed, solving my first grid was super satisfying and also quite difficult lol. Awesome submission, can't wait to see more of your work :)

Thanks for playing! The trees having a lifecycle was really just a byproduct of trying to simulate the growth process rather than the tree in a single moment. Originally I was hoping to incorporate some bonsai practices, like trimming and pruning. Since that didn't make it into the submission, they 'die' when the weight of their upper segments gets too great.

I'm glad you found the variety in tree type interesting. The code itself doesn't do a lot different, though I hope to expand on it in the future. For now, when an in game year passes the tree sheds it's leaves and its trunk gets a little thicker, just like in real life. But real trees develop their trunks at different rates and some are sturdier than others, so I did my best to include some of that variety, though hopefully in the future I can expand on that.

Chill pixelart vibes, will be back for more~

Thank you for playing, I really appreciate your feedback! I'm glad you felt so strongly about your time playing :')

Thanks for the feedback, and fixed the fullscreen ;)

Love the art style and music, both felt very cohesive and even the store page has a really polished feel. Also liked all the uses of procgen. The AOE on my spells felt very satisfying. Great entry!

哇!音樂好厲害 :)

Huh. That was a great game.