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TrylightKitty

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A member registered Oct 03, 2024

Recent community posts

Oh yes, I get what you mean. They have a really deep bond and are really close friends. For me, even I would hate it if their relationship got downgraded into a stereotypical romance of "Hurr durr you are so hot and I am so fat lets have a STUPID amount of bed-breaking s--." I'm sure you've already planned plenty of characters to fulfil that need for players.

Personally, I love their deep relationship that builds upon mutual trust and teasing. And how they both support each other through their tough times, and help each other grow beyond their initial flaws. So a slower romance, where they initially aren't aware of their growing feelings... And then even once they fall in love... And they spend more and more time together, which forces them to realise "This is the kind of person I want to spend the rest of my life with"... Then their relationship remains roughly the same, but with a lot of fuzzier intimacy... Awhhhh....

I got a bit carried away there, but I digress. I'll probs buy the game once Ch2 comes out. Since even at her most recent stage, the elf is still a little too thin for my tastes. Best of luck with the gamedev~!

(Btw we're going through all this trouble to rescue the childhood friend whom we want to continue a relationship with... So how are the other relationships balanced? Is it like a harem, or is it that we're just rescuing our "friend" and not "girlfriend"?)

Will the elf gain more weight in this chapter? She was my fave; I love tsunderes and himederes. And will there be a route to romance her??

There are quite a few bugs. The CG with the driveway and Hazel has an error message. There's some code called 'character_weight' that keeps showing up in dialogues. The most glaring problem is how text (often dialogue) sometimes overflows and hides behind the buttons of the UI.

The buttons could do with toggles to know whether they're activated or not, like with 'Auto'. It's difficult for a newbie to remember which building is which, as there's no indication.I wasn't quite sure how to get the maid to increase Stamina, as she never showed up in the gym. 

The mechanics are sometimes convoluted, but it's not in a bad way. I was surprised by the amount of depth, and it's the first I've seen of such a system. I feel that more care could go to explanations though. Not sure what 'expansion rate' was too. One of the more harder aspects of the game was attempting to locate the characters to feed them. Often you can be running about, and just barely miss them due to bad timing. Not sure if that's an intended feature or what, but it does making feeding substantially more difficult.

Sophie was my fav! I love her angry glare, her pride, and seeing it slowly crumble apart! Teasing her is fun too. Did I say that I loved her glare? Also love how the MC has choice-dependent builds, it's the first I've seen in a weight game game.