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A member registered Jun 06, 2017 · View creator page →

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I didn't build for Mac I think ? This is a Gamejam project, I used the default Unity exporter. Sorry.

The game come with some .txt files. On of them explain how to craft the asked items. Check if you have put the right items into the assembler.

The concept is so simple, but so much addictive ! Well done :)

huh ? absolument rien, j'ai juste modifié un peu la description du jeu hier pour correspondre avec les info de mon Portfolio. Désolé si à donné une notification pour ça ^^"

It's cool to see other people playing your own games ! You did a pretty good job guessing the craft. I like your playthrough tho; calm with cuts at the right time ! I'm sorry for the mistakes on the items names. I had to integrate them quickly, I didn't had time to fix them.  

Have a good time playing others LudumDare#42  games !

Press the 'R' key

Third hand ? You only need to move (WASD) and use special abilities (123 and R). You can use the finger that controls the Forward, Left or Right key. When you shoot, you have 0.5 or 1 second to get this finger back. 

Ok it's not ideal, maybe a mouse controller would be great for moving. Thank for the review :)

Thank you ! You are right for the 2 points, I will fix that after the end of the GameJam.

I noticed that bug, sometimes it does it. But I never know why. If you restart the game it will be fixed. About the arrow skill, I'm sorry it was painfull for you. I took the same gameplay mechanics than MMORPG or hack 'n' slash games.  

Thank you for the review :)

Thank you liam ! Life picking would be great if the game had a boss fight or even some mini-boss. But with only 3 ennemies and 1 trap, it was realy to easy with that. Good idea for the upgrade. 

Thank you for posting this comment on my game :p

Thank you ! My bad for the basic arrow thing, Next time I will find some buddies to test my game before uploading it. Thank you for the review !

Thank you ! Also yes.. I realize that it must be cool to allow the player to move while shooting basic arrows. Thank for the review !

I'm agree with you, I was alone developping this , so I didn't do to many complicated things to be on time. My biggest mistake was the regular bow things. It wasn't disturbed me that much, but yes, it killed the gameplay a bit.

Thank you for the review !

The graphics are very good. But I have no sounds. Is it normal ?

Merci !  Par contre la musique faite maison c'est uniquement le menu principale. Pas celle des niveaux. Je veux pas de mal entendu ^^

Pas mal :)  

Merci !

Le concept est vraiment chouette et j'aime bien l'ambiance, super jeu !

Merci :)

Hey merci pour cet avis :) 

Le but de ces niveaux, même si ils sont assez courts, c'est de montrer un aperçu des possibilités de ces règles de gameplay. Une fois la jam terminé, je mettrais surement ce jeu à jour avec plus de niveaux ! 

J'aime beaucoup les graphismes et la musique / les bruitages sont très bons. Ton gameplay pourrait être vraiment intéressant, mais tu t'es arrêté trop rapidement sur le LevelDesign sans nous proposer des niveaux plus complexes. Si tu fais une maj un jour je suis preneur ! 

C'est amusant. Je salue les effets, les animations et les bruitages qui rendent très bien ! Les contrôles pour déplacer les objets sont vraiment simples et intuitifs. Par contre je trouve que la transition entre les salles est un peu trop longue, mais ce n'est qu'un détail.

J'aime bien le principe, bravo :p

Merci bien :p

Vraiment fun ! Les deux derniers niveaux sont vraiment sympa. Les premiers sont un peu trop similaires les un des autres. Mais le challenge est bon. J'aime :p