Interesting concept. Technically i died on level 2, 0 life, they could hit me forever i wouldn't die, oh and my hammer replicated itself. And one of M's was immortal also, but not causing damage. Died on level 3, no clue why. When game works like intended it is pretty fun, a little bit of tactics mixed with very simple movement. Also quite interesting isometric? view.
trustyape
Creator of
Recent community posts
Just finished my run of the game, it is winnable, but yeah, bit grindy. Unfortunately didn't have to much time to test it. All i can advice for a start, is to invest in capstan, that will double the amount of scavenged goods from wrecks. To help with running from enemies grab yourself whistle and chain shot. Lantern will give you bigger field of view. Thanks for the comment!
Thanks! I swapped palette on art from Bacteria (available on itch) and some free ones, added Cannons and Ships myself, voila! I was pleasantly surprised how good it matches vibe of the game. I would change few things here and there, but overall I'm happy. And yes, needs a lot of qa and difficulty adjustments xD
Tested on Linux with Wine, works fine!
Had a blast playing it, managed to get to level 3 or 4 don't remember now (mostly dying on 1 or 2) , but by that time i was down to ~2-3 hp and they killed me quite quickly, even member with heal spell and 12hp was dead in one move/one shot haha
One request i would have to move "M" to "W" so you have move and switching members closer together. I see what you trying to do M - move, but W can be Walk? And maybe "E" to End turn? Or add key reassignment so people can change it to their liking. But beside that, game has great potential if ever expanded.
