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tristanjkay

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A member registered Jan 14, 2021 · View creator page →

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You're absolutely right, VR games are a bit niche for jams. I definitely want to port this to PC and release a version on Itch for everyone else, but I was dying to learn more about VR for this jam.  I'm going to be releasing this game again after the judging to fix a lot of the bugs and add new features that I just couldn't do during the week as much as I wanted to. But thank you so much for the positive feedback! This was my second game ever that I've made so I am learning all the time :)

I'll definitely check out your game as well and leave a comment!

Hey Anatolt! Thanks for the feedback. This was only the second game I've made ever so I am learning all the time. I've got a few things to do tonight but I'll definitely check back on your stream and get your feedback when I make improvements! There are quite a few features I wanted to put in and just didn't have time during the game jam, so that will definitely make it a much more rounded and interesting game if you want to give it another go in the future! Thanks again for playing!

I'm not going to lie, that was a challenge and I love it. The use of the flashlight gave what were simple platforming levels a unique and difficult twist! I had to click that Restart button quite a few times before success but it was worth it! You made me want to not put it down until it was finished!

Thank you so much! I will admit, the AI bot does not behave entirely the way I would like it to. But I will be polishing and making an updated version to release with all the things I couldn't get done in 48 hours.

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*SPOILERS AHEAD* But you should definitely play this game, so go and do that now, then come back here :)


I completely forgot about the monster at the end! Jumped out of my seat and died instantly! It definitely feels very atmospheric when you play it yourself on your own screen. I was completely sucked into the world. Reminds me of the original Resident Evil game. It felt very close quarters with lots of creepy music and dark hallways.

I'm not in the industry at all, very much a hobbyist, so you will have to take my feedback as a player and amateur dev. The movement was very fluid and I love that there were visual clues to your health (or in this case, temperature) instead of a HUD telling you you are on 10/100 warmth haha.