Thank you for the feedback <3
trisable
Creator of
Recent community posts
Overall amazing! The interpretation of the theme was very creative and the execution really well done. I was a little bit stuck at the beginning, since I didn't understand that the atoms needed to have every orbital filled with electrons of the same spin before they could receive ones with the opposite one, but I thankfully remembered my chemistry lesson on this xd -- the "Common Confusions?" segment on the itch.io page was also very helpful in figuring out stuff. I'd love to play more of this if you decide on adding extra content!
I found the mechanic of switching characters which all do different things to solve puzzles really interesting and unique. I also loved how you have to figure out what everything does -- the game doesn't directly tell you anything, but it manages to communicate information through other means really well.
Overall, as someone who loves playing puzzle games, I enjoyed my experience a lot (I have not finished playing yet, though, since I want to rate more entries, but I do definitely want to continue after the rating period ends) and I'd say you did a great job!!
The idea is promising, but I felt like there was a lot missing. I started playing and instantly soft-locked myself by rotating the layout and begun falling endlessly in the void, so I think adding a quick reset or something that respawns you would be good -- I just refreshed the page when this happened. As for the actual gameplay, it took a bit, but I figured out how to move around and use the rotation in combination with the rope, but I had no idea where to go (that is if there was a goal, otherwise, I think adding one would be great), some indicators would be nice. Also, I'd love for there to be some music and sound effects!
This game is pretty fun, but it's difficult and frustrating at times. The controls felt a little unintuitive to me (I kept pressing E when I was on the far right side for example, hoping to go to the middle one), and I was also stuck trying to figure out how to play for a few minutes (even after reading the tutorial). I think the game could benefit a lot from a clearer tutorial, maybe showing you what to do while you play at the start, and I also a think having having a health system or something similar would be really nice (what I mean is not having to restart if you make a single mistake, but this may just be a me thing); also another small thing about the controls, I messed up the timing and pressed Q, W, or E before shift instead of after it, and ended up dying a lot, making this more forgiving would be nice.
But overall, you did a great job! I enjoyed my time playing.
The idea is pretty funny, and the visuals and music are nice (though I think adding animations would make the game look much smoother), but I felt like killing an enemy was entirely rng dependent. More than half of the time, the gun would aim backwards or at the ground, which did not help with anything at all -- I think I would've liked for there to be more player-focused activities.
Very fun game! It's simple, yet enjoyable. The level design is well done and there's also some skips you can do which is nice.
I don't know if I did something wrong though, but the music didn't loop, it just stopped after the track ended.
Also, I think being able to quit to the level screen whenever and have a dedicated reset to checkpoint keybind would be some really nice additions.
Overall great game!
I love the audio and art and the overall concept, but the steering feels very unresponsive and it makes it really hard to progress. I'd often try to go left or right to avoid a tentacle and accidentally do a full 180 and crash into something else. I also had a bit of difficulty at the start trying to figure out how to control the ship, so maybe some icons or indicators could help in that regard.
Other than that, it's a great game!
This is a very fun concept, and it's executed well, but some levels are really annoying to get through because the rotation of platforms resets when the bat dies. It's difficult to find that precise angle you need to clear a stage. This is also amplified when the level has spinning spikes.
But overall it's a great game! (also the art is really cute :o)

